The WIP Thread

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Re: The WIP Thread

Postby Cherno » Thu May 16, 2019 6:28 pm

neoworm wrote:
Nash wrote:Model-based door system that correctly blocks line of sight and sound without any mapper intervention (it just knows which linedef to find and set/unset the flags)


Sooo... Once I figure out how to reliably convert blender models to MD3 I will make some doors too...


Export to FBX, then use Noesis Model Viwer to import the FBX and export to MD3.
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Re: The WIP Thread

Postby leileilol » Thu May 16, 2019 7:40 pm

Blender's FBX exporter is crap, i'd advise downloading the IQM scripts and export IQMs instead as that's a better written exporter and serves well as an exchange format for Noesis. It's what I do if I want MD3s that don't suck.


Many of Blender's exporters seem written to satisfy only bare tutorial implementations...
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Re: The WIP Thread

Postby Cherno » Fri May 17, 2019 3:46 am

Never had a problem but then again I don't use Blender as much... Noesis reads other formats too, so maybe just use another one that supports animation :)
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Re: The WIP Thread

Postby neoworm » Fri May 17, 2019 3:56 am

IQM plugin also isn't updated for 2.8 as far as I know.
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