OMG! A meg, it would be the bane of my computer. C'mon that's no excuse.blackfish wrote: [...]Also note that each dude is almost a meg in pk3 form already, so adding more animation will make each dude bigger.

i'd absolutely love to but they're a severe pain in the ass to recolor. (forced to recolor them since their original colors, are...veeeery frustrating. x_x Just to prove my point...{note that this guy's as rough as it gets since the background's a bad color, too; most of them have teal backgrounds, there's like three that have green}Nash wrote:Nice Bouncy. Hopefully you release a fullset of at least a few monsters some time in the future.
don't need the sounds but if you want to get them, go ahead.Golden Heaven wrote:Oh that's the thief/rogue/master thief. He's not just a pain in the but to put in DOOM, he's also a pain in the but in the actual game, that remembers me the stupid sound he does when he stabs you, kind of funny though. If you want I can get all their sounds out of M&M7 for you. I know what they sound like by heart. Anyway, if you haven't yet, you should also do the master/apprentice/champion of the sword, this is an excellent enemy for heretic/hexen/medieval .wads. For the background, you can just color it cyan with Photoshop or something, the palette is going to act crappy though.
Actually, no.Nash wrote:No shit, Bouncy. Were they so lazy when they were modelling them that they decided to use MS Paint's default colour palette for the materials?
I can, but bear in mind I cant do particles (you can play with decorate though to fix that.BlazingPhoenix wrote:Do you think you could rip the Water Elemental(if there is one)?