[Complete] The Ghoul's Forest 3

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

I think he's referring to the impaling sound when the arrow first impacts.
FFTAMarche
Posts: 10
Joined: Sun Dec 24, 2006 11:50 am

Post by FFTAMarche »

TheDarkArchon wrote:I think he's referring to the impaling sound when the arrow first impacts.
Indeed.
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Oh right. It's from some fighting game.
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Just to let you know, I won't be doing Black edition because... well... this didn't seem to get as much love as ghoul 2 did, and I was expecting people coming back for more again. Oh well, let's hope deathz0r likes it.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

Cutmanmike wrote:Just to let you know, I won't be doing Black edition.

:(

I was looking forward to it, too...
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Yeah well I haven't edited doom in a while now, so I can't see myself doing it. All i'm waiting for is a way to make my portal mod better and i'll be working on that again, but after that I dunno. I need some fresh ideas to abuse the zdoom engine ;)
User avatar
Nash
 
 
Posts: 17465
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Post by Nash »

What was the Black edition and what features was it supposed to have?
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Two new ghouls, challenge mode and story mode.
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends

Post by XutaWoo »

Cutmanmike wrote:I need some fresh ideas to abuse the zdoom engine ;)
Ragdoll physics mod?
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

haha i'll think about that.

I'm thinking of making some more platform levels with double jumps, wall jumps and long jumps. Only this time it will be a real project with multiple stages etc.
User avatar
KeksDose
 
 
Posts: 596
Joined: Thu Jul 05, 2007 6:13 pm
Location: my laboratory

Post by KeksDose »

Cutmanmike wrote:Just to let you know, I won't be doing Black edition...
D:
TheDarkArchon wrote:I was looking forward to it, too...
Cutmanmike wrote:haha i'll think about that.

I'm thinking of making some more platform levels with double jumps, wall jumps and long jumps. Only this time it will be a real project with multiple stages etc.
Yup, then I wait for this :P But why does that platform thingy always remind me of mega man? *Looks at his name* :P
User avatar
Cutmanmike
Posts: 11347
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Re: [Complete] The Ghoul's Forest 3

Post by Cutmanmike »

Megabump!

No this isn't news i'm making ghoul 4 or anything. But I needed a break from portal so I made this video: http://uk.youtube.com/watch?v=yzAfyk3cu_g

People are STILL playing this thing :)
User avatar
bagheadspidey
Posts: 1490
Joined: Sat Oct 20, 2007 10:31 pm

Re: [Complete] The Ghoul's Forest 3

Post by bagheadspidey »

rofl. MOMMY!!!
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Re: [Complete] The Ghoul's Forest 3

Post by Dancso »

MOMMY XD
Go go (jesus?) rangers! :lol:

Too bad i don't get too scared of this wad anymore :P
User avatar
eliw00d
Posts: 585
Joined: Sun Oct 17, 2004 2:46 pm
Location: Duluth, MN

Re: [Complete] The Ghoul's Forest 3

Post by eliw00d »

look! arnold's forest!

http://andheneverdies.ytmnd.com/

Return to “Abandoned/Dead Projects”