It does pop out. But the death animation is not done yet. gonna add the blood, and the guts later. About to leave for the doctors right now.Scuba Steve wrote:Does its eye pop out and fall to the ground separately?
Hell-Forged (updated to v1.11 - development paused)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Amuscaria
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XutaWoo
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No Paint tutorial? I'm guessing because of Photoshop's effects and high magnfying glass thing power. I don't find Photoshop to be good at spriting, as Paint is reallly good with pixel-by-pixel editing. Oh well.Eriance wrote:I can make a simple Photoshop tutorial, but that's about it.XutaWoo wrote:Yay for mini-cacos! <3
Eriance, can you teach me how to sprite DOOMish style?
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Rone Kyakone
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Rone Kyakone
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XutaWoo
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Amuscaria
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Here's the finished one. The blood was hard to do in Photoshop, so I did it mostly on MS paint. I might need to correct some errors after i test it in game, but so far, it looks ok. Nothing too spectecular though.

@Vader: As for the Cartooniness, i think it's because i made the eyes too shiny.
@Vicarious: It reminds you of a hydralisk? O_o How so? The jaws maybe?

@Vader: As for the Cartooniness, i think it's because i made the eyes too shiny.
@Vicarious: It reminds you of a hydralisk? O_o How so? The jaws maybe?
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Siggi
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Enjay
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Amuscaria
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I could try that. But that would cause some wierd effect when the monster dies and you strafe around him, the eye would be flying out its ass. XDEnjay wrote:Cool, I like this a lot. I saw the D&D connection immediately. IMO an improvement would be to have the eye as a totally separate item that gets spawned when the monster dies so that it really can pop out.
I'm still trying to dcide whether or not to make this monster flying? I cant seem to make a floating monster correctly other than raising the sprite's offsets. Would flying be too over powered for a basic troop monster?
This thing has 180 HP and does 4d8 damage on melee, with a 3d8 fireball with a speed of 12. Drops Lightning ammo on death for Ep3.
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Harbringer
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