The Great Experiment

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LilWhiteMouse
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Re: The Great Experiment

Post by LilWhiteMouse »

Here's the zip. Just drag it onto ZDoom.
http://home.midmaine.com/~lilwhitemo/queen.zip

The ACS for the AI is in WAR.WAD.

I forgot to include the #INCLUDE'd file. Here's it's contents:
Spoiler:
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Matt
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Re: The Great Experiment

Post by Matt »

I don't see why the units aren't attacking. Doesn't seem be a DECORATE issue: when I run the zip in Doom 1 and summon summon the units with a cheat on E1M1, they chase and attack just like any other Doom monster.

I'm stumped. Maybe if you tried "else return 0;" on the GetClosestE/A functions?
EDIT: What does it say if you PrintBold the value of cthing at the end of GetClosestE and summon one unit?
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LilWhiteMouse
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Re: The Great Experiment

Post by LilWhiteMouse »

Vaecrius wrote:EDIT: What does it say if you PrintBold the value of cthing at the end of GetClosestE and summon one unit?
0 gets returned if none of my enemies are present. Like you said, if I go to a regular Doom map, and summon an ally and enemy unit, they attack each other like they should. It's only on the included map they won't actually attack. They do chase after each other though, which is confusing.
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Unknown_Assassin
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Re: The Great Experiment

Post by Unknown_Assassin »

I think the problem resides somewhere in the map, not the DECORATE.
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Kate
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Re: The Great Experiment

Post by Kate »

that sounds like a bad reject map.
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LilWhiteMouse
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Re: The Great Experiment

Post by LilWhiteMouse »

Unknown_Assassin wrote:I think the problem resides somewhere in the map, not the DECORATE.
Question is, what though? There isn't anything in the MAPINFO. The map script doesn't control the actors (or shouldn't), only spawns them.
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LilWhiteMouse
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Re: The Great Experiment

Post by LilWhiteMouse »

SnowKate709 wrote:that sounds like a bad reject map.
Yeah, that fixed it. Don't know how that happened, I haven't edited the map since my last release.
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Matt
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Re: The Great Experiment

Post by Matt »

Might be a good time to start backing up your stuff... o_O;

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