This bug is alot like the bug here
http://forum.zdoom.org/viewtopic.php?t=1281
after a little while on map30 of Tnt.wad using Hacx.wad
I get telelfragged for no reason
im not talking for about the maze where i i would get telelfragged if i went thw wrong way this is before that
[Not a ZDoom bug] I randomly die on MAP30!
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Map30 of TNT.wad? Well, I'll tell you what the problem is.
The map authors put two player start points in the map (that is to say, two for EVERY player). In the invisible maze of platforms, you get teleported into the 'non-functioning' player start point if you go the wrong way (this will kill you because even though you don't actually start in the second start point, the game creates an immovable clone of the player, and anything that happens to the clone happens to the player... so, if something were to telefrag the clone, you would be telefragged).
Although, I don't see why anything other than a player should be going through it... the teleport trigger lines have the 'monsters cannot cross' flag on them.... strange...
I hope I was helpful.
p.s. If I didn't explain the whole 'immovable clone' thingy very clearly, please let me know
The map authors put two player start points in the map (that is to say, two for EVERY player). In the invisible maze of platforms, you get teleported into the 'non-functioning' player start point if you go the wrong way (this will kill you because even though you don't actually start in the second start point, the game creates an immovable clone of the player, and anything that happens to the clone happens to the player... so, if something were to telefrag the clone, you would be telefragged).
Although, I don't see why anything other than a player should be going through it... the teleport trigger lines have the 'monsters cannot cross' flag on them.... strange...
I hope I was helpful.
p.s. If I didn't explain the whole 'immovable clone' thingy very clearly, please let me know

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Giest118 explained the TNT Map 30 trap well. However, Sparky also says he's using Hacx, so I'm not sure what's going on or if there are things that conflict between the wads. Certainly what he describes doesn't happen with ZDoom and TNT.WAD for me, so I'd say it's not a bug in ZDoom.
As for MAP30, they didn't call the author "Evil Genius" for nothing
As for MAP30, they didn't call the author "Evil Genius" for nothing

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It's called a Voodoo Doll! Not mannequin, not manikin, not "immovable clone", VOODOO DOLL, DAMMIT!!!giest118 wrote:p.s. If I didn't explain the whole 'immovable clone' thingy very clearly, please let me know
Alright... Must calm down.... and in... and out...... and in...... and out........ there. I'm better now.
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HotWax wrote:It's called a Voodoo Doll! Not mannequin, not manikin, not "immovable clone", VOODOO DOLL, DAMMIT!!!giest118 wrote:p.s. If I didn't explain the whole 'immovable clone' thingy very clearly, please let me know
Alright... Must calm down.... and in... and out...... and in...... and out........ there. I'm better now.
Cool down! This naming issue isn't worth a heart attack, don't you think?

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