Set Player Sprite
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Set Player Sprite
Is there a way for ACS to set and change the player sprite? Judging from past posts, it seems the answer is no. If that's the case - has anyone found a workaround of some sort?
Thanks!
Thanks!
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
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No, but Skulltag is supposed to have a function that will make console commands.
The console command to change the player skin is "skin <skin_name>".
One thing you can also do is use a custom .cfg file that binds keystrokes to certain commands that change the player skin and rebinds the key each time it's hit.
The console command to change the player skin is "skin <skin_name>".
One thing you can also do is use a custom .cfg file that binds keystrokes to certain commands that change the player skin and rebinds the key each time it's hit.
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact: