[Bad wads] Music Crash
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ok then, ill upload them now
the links should be
http://sparky.suhost.com/heremus.zip
http://sparky.suhost.com/heremus3.zip
BTW this music is for heretic
EDIT: im uploading the files now, give it some time im uploading at 35KB a sec so i should be done soon
the sizes arent to bad, ones 39MB the other is 35MB
the links should be
http://sparky.suhost.com/heremus.zip
http://sparky.suhost.com/heremus3.zip
BTW this music is for heretic
EDIT: im uploading the files now, give it some time im uploading at 35KB a sec so i should be done soon
the sizes arent to bad, ones 39MB the other is 35MB
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When you cut it down, did you save the cut down version in exactly the same format as the original? The reason I ask is (as I mentioned before) a long time ago I came across an MP3 file that made Zdoom crash, but loading into GoldWave and saving with a slightly different format (I dunno, a different sample rate or something) allowed the file to work.
I don't know if I have ever used a file as long as 33 mins, but I have used some fairly long ones without problems.
I don't know if I have ever used a file as long as 33 mins, but I have used some fairly long ones without problems.
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Hmmm, at least that's what I thought. I had renamed both your music files to D_RUNNIN.WAD (one at a time, of course),Kappes Buur wrote: Well, it appears to be a file size limit.
stuffed it into the skins folder, started up ZDoom and they would not play. That's when I reduced the size of the mp3 file,
and it would play, following the same method as before.
Now, after Randy's comment I tried it again with the fullsized file and lo and behold, the blasted music starts playing.
Even with the TITLE lump still present. So, it's not a file size limit.
@Enjay
all the mp3 files I work with are 44100 Hz and 16 bits
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As I've said many times before, you can identify a graphics lump with high certainty. That's from actually doing it, not an idle guessGraf Zahl wrote:The problem is most likely that there is no certain way to identify a graphics lump as such. So it will try to display your TITLE MP3 and crash. The only solution to avoid such a crash is to put an exception handler in the patch drawing function.

So the solution is to put some better checking in there.
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