Custom HudMessage graphics don't seem to be working at all. I noticed this after a graphic was missing from the intermission in my WAD. Upon further testing, it appears that anything using SetFont to direct to a graphic within a WAD/PK3 results in nothing showing up.
Here's an example of the problem from Kaiser's CIF3 (heh, first good example of custom hudmessage graphic use that I could think of). Now, if you play the same WAD in 2.1.5, everything is fine.
[2.1.6] Custom HudMessage Graphics not showing up?
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
-
AgentSpork
- Posts: 106
- Joined: Fri Aug 22, 2003 7:38 pm
-
randi
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm
-
Isle
- Posts: 687
- Joined: Fri Nov 21, 2003 1:30 am
- Location: Arizona, USA