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scen
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Post by scen »

Yes, zdoom ebuild isn't in portage, i must open a new bug for it.

Next week i'll think to do this! :P
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scen
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Gentoo EBUILD for ZDoom: opened BUG

Post by scen »

Ok, finally i did it 8-)

http://bugs.gentoo.org/show_bug.cgi?id=146542

I've attached an updated ebuild for zdoom-2.1.5, so the one attached on a previous post is obsolete.

Feel free to test this new ebuild, and report any sort of problems on the Gentoo Bug Report (... registration required :roll: )
dennisj1
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Re: Gentoo EBUILD for ZDoom: opened BUG

Post by dennisj1 »

...the Gentoo Bug Report (... registration required :roll: )
"Registration required" sucks! Eithor write a crack for the registration BS, or find a site without "Registration Required"!
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scen
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Re: Gentoo EBUILD for ZDoom: opened BUG

Post by scen »

dennisj1 wrote:"Registration required" sucks! Eithor write a crack for the registration BS, or find a site without "Registration Required"!
Creation of a new bugzilla account is neeeded only if you want to contribute to bug testing, otherwise i can follow the bug activity "in anonymous way" (and download the ebuild+patches) without any problem :)

Eventually, post a messagge in this forum :wink:
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ducon
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Post by ducon »

Jim wrote:For Duke 3D, you could always just compile JFDuke on Linux. For Shadow Warrior, you can likewise use JFSW. Neither currently has sound in Linux without a patch based on a patch I made that ripped the sound code out of icculus's port and adapted it to JFDuke. JonoF has long promised that he is working on a new sound engine which will work in Linux and have lots of new features, but he hasn't made a new release for almost a year now.
Actually, the sound works in both ports with the patch, except the ambient sounds. Disable this feature or it will eat all your RAM and crash.
Anyway, I could list many, many more games. However, if you are really looking for Linux games, you can find a bunch at The Linux Game Tome.
And in Linux-gamers.net.
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GuntherDW
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Post by GuntherDW »

Jim wrote:You could've just used time, i.e. "time emerge whatever".
or emerge genlop and use genlop -t [package] :)
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Hirogen2
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Operating System Version (Optional): Tumbleweed x64
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Post by Hirogen2 »

DoomerX wrote:Heh Linux users and x64 problems.
Windows users have the same issue.
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Grubber
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Post by Grubber »

I'd say bigger, since there's no fully 64 bit (non-beta) windows version out there.
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Bastet Furry
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Post by Bastet Furry »

Niiicceee!
Now, only thing left is some sound issues.
But i think thats fmod's problem and not the problem of zdoom.
Any idea why the sound lags behind and timidity wont utilise wavetable?
Hobbs
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Post by Hobbs »

Grubber wrote:I'd say bigger, since there's no fully 64 bit (non-beta) windows version out there.
Even if you werent counting XP x64 or 64-bit ed (which are quite non-beta) then theres still Server 2003 x64 and 64-bit and I guaruntee you theres nothing beta about that shit.
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Jim
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Post by Jim »

There is no problem for Linux with running or even building 32-bit binaries. It is just difficult for some distributions. It's a snap for SuSE or Fedora. The problem is with Debian and Debian-based systems. My advice to people with x64 processors is to:

(a) Do the research required to it with a Debian-based system.
(b) Wait a little while Debian sorts it out.
(c) Or, much more simply, just use SuSE.
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Grubber
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Post by Grubber »

@DoomerX: I forgot about 2003 Server, but how many people use that on desktop? And XP 64b isn't fully 64 bit.
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Bio Hazard
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Post by Bio Hazard »

Kind of off topic but also sort of on topic:
Since I'm writing new programs, what kind of stuff do I have to avoid to get x64 support? The only things I've been able to pick up on are "ints are 32-bits and longs are 64-bits". Anything else?

About int vs long:
I'm using lots and lots of 32-bit style longs in my current programs, would it be a good idea to switch all the longs to ints so x64 compilers don't get confused?
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randi
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Post by randi »

Yes, you should, but moreso for Linux than Windows. Under Windows longs and ints are both 32-bits in a 64-bit environment. In the Unix world, they are different sizes. (But I have no idea about MacOS X.)
Hobbs
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Post by Hobbs »

Grubber wrote:@DoomerX: I forgot about 2003 Server, but how many people use that on desktop?
I've used it on a desktop for one. Its a superior system to XP really.

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