LOLAttack: every monster uses every attack!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
User avatar
Nash
 
 
Posts: 17514
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

LOLAttack: every monster uses every attack!

Post by Nash »



Download / Github

This is a shitpost mod I made in 2 minutes. It modifies all of Doom 2's monsters to use ANY monster attack randomly. Zombiemen shooting cyberdemon rockets, Imps using the Archvile fire, Chaingunners rapidly firing every Doom 2 monster projectile... you name it. Anything goes. Pure chaos.

Limitations (AKA I don't care because it was a 2 minute shitpost)

- Not universal. Only works for Doom 2. Doesn't work with monster mods

Play it with your favorite slaughtermap megaWADs and watch the hilarity ensue!

Wanna chat about my mods? Join my studio's Discord server, Mischief Donut!
Image

I spend an uncountable amount of hours making mods. Consider supporting me on Patreon for cool benefits!
Image
Last edited by Nash on Sat Feb 15, 2025 6:58 am, edited 3 times in total.
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: LOLAttack: every monster uses every attack!

Post by Captain J »

Oh heck this is very clever and i like it! Even Zombiemen does some damage to me and brings more challenge to it. Certainly a perfect answer to Skyrim, Fallout randomizer mods out there :D
User avatar
Dr_Cosmobyte
Posts: 2863
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.
Contact:

Re: LOLAttack: every monster uses every attack!

Post by Dr_Cosmobyte »

"In 2022 everything is going to come back to normal"

2022: Nash does a shitpost mod


Nah i'm kidding, this is absolute fun, man. Keep it up :lol:
User avatar
nova++
Posts: 177
Joined: Sat Sep 04, 2021 3:13 am

Re: LOLAttack: every monster uses every attack!

Post by nova++ »

I totally had this idea a few months ago but was too lazy to do it gimme royalties 🧐

I also thought about making it possible for every monster to throw lost souls but, again, lazy.
User avatar
r&r
Posts: 295
Joined: Fri Sep 08, 2017 2:54 pm

Re: LOLAttack: every monster uses every attack!

Post by r&r »

Ok I dare yeah, Throw everything at me, But The Kitchen Sink.

(Imp throws a kitchen island with a sink)
User avatar
BerserkerNoir
Posts: 90
Joined: Thu Nov 10, 2016 10:31 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Veracruz, Mexico

Re: LOLAttack: every monster uses every attack!

Post by BerserkerNoir »

Nuts.wad should clear itself with this lolol
MrJohnny
Posts: 212
Joined: Fri Aug 05, 2016 8:41 am

Re: LOLAttack: every monster uses every attack!

Post by MrJohnny »

We need more gameplay mods from Nash.
Post Reply

Return to “Gameplay Mods”