Recently, I've been working on a new special project. However, when it comes to certain sectors, I was wondering if there was a way to offset the linedefs of the sector to make a new sector outside/inside of the old sector.
Attached is an image of what I wish to do with a possible tool, and what I want to do is similar to AutoCAD's offset tool. I'm not sure if there's actually a way to do this plugin or not, and I don't want to draw the lines inside of the sector manually, especially how these sectors are shapes much more complex than just squares.
Can You Offset Sectors In GZDoom Builder with a Tool?
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- NiTROACTiVE
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Re: Can You Offset Sectors In GZDoom Builder with a Tool?
Using GZDB/GZDBBF/UDB or DBX:
[imgur]https://i.imgur.com/h4P123a[/imgur]
Copy the sector
Edit - Scale
Scale either from the edit sidebar or simply move the white drag handles.
[imgur]https://i.imgur.com/h4P123a[/imgur]
Copy the sector
Edit - Scale
Scale either from the edit sidebar or simply move the white drag handles.
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Re: Can You Offset Sectors In GZDoom Builder with a Tool?
Thank you for the enlightenment.Caligari87 wrote:Scaling isn't the same as offsetting though.

Since there is nothing like the Autocad offsetting in UDB it is copy/edit/scale as the closest to it.
While still in edit mode the sector can be dragged to wherever.Caligari87 wrote:scale just shrinks them closer to the center
You should give it a try.

Your image on the left just obfuscates the idea.
Re: Can You Offset Sectors In GZDoom Builder with a Tool?
Stair sector builder mode.
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Re: Can You Offset Sectors In GZDoom Builder with a Tool?
It has offset capability for complex sectors other than rectangles?boris wrote:Stair sector builder mode.
I must give that a whirl

A couple of hours later:
So, I gave it a try and it works like a charm. Thank you boris.
Spoiler:
Re: Can You Offset Sectors In GZDoom Builder with a Tool?
I've just tested it, and yes! You need to check the "Single Steps" box under the appearances section. I would've never thought to look there.