[WIP] DeathFire (placeholder name)

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ChronoSeth
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Joined: Mon Jul 05, 2010 2:04 pm
Location: British Columbia

[WIP] DeathFire (placeholder name)

Post by ChronoSeth »

This is a two episode, 6-map mod for ZDoom, being produced by ChronoSeth and MasterOfMorag. It uses many texture packs, monsters, weapons, etc. from the Realm667 Beastiary.
We are trying to make a decent map pack with the right balance of detail and difficulty (this is also the first project we've created which will be released). The required credits will be in the release version.

New Stuff that I can not take credit for:

-Several Monsters, from the Realm667 beastiary
-Multiple texture packs from R667
-Fist Redux, by That_One_Doom_Mod (was slightly edited for balance, and this is not the final version)
-KDiZD Rifle, ST Grenade Launcher, Machine Gun from R667
-multiple powerups from R667
-multiple decorations from R667

Modifications to traditional monsters/weapons:
-Chaingun is replaced by actor "NewChaingun", which acts like the ST Minigun
-Chainsaw may be made more powerful (to compensate for new fist weapon)
-Fist replaced by FistRedux

There is no storyline as of yet, though there likely never will be one. :roll:
If I need any more info, let me know and I will update the topic.

Current Status:
Resources: 90% complete
Episode 1:
MAP01[The Point of Chaos by ChronoSeth]: Complete, but needs details improved
MAP02: not started yet
MAP03[Evil Unleashed by ChronoSeth]: In Progress
Episode 2:
MAP04: not started yet
MAP05: not started yet
MAP06[By MasterofMorag]: In Progress

MAP01 Preview PK3: http://www.mediafire.com/?iizo2lzozgj
Note: I have a feeling that I'm using the old MAPINFO format... any help?

Screen Shots: (last two are from the final map)
Spoiler:
Last edited by ChronoSeth on Tue Jul 13, 2010 11:19 am, edited 1 time in total.
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NeuralStunner
 
 
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Re: [WIP] DeathFire (placeholder name)

Post by NeuralStunner »

Oh hey, looks nice Chrono! :D
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Sephiron
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Location: Michigun, pew pew!

Re: [WIP] DeathFire (placeholder name)

Post by Sephiron »

Yeah, this looks very well thought out and detailed. Good job.
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masterofmorag
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Re: [WIP] DeathFire (placeholder name)

Post by masterofmorag »

Here are my screenshots: MAP02, MAP04, and MAP06
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And special gore effects (edited from nashgore.wad)
Please tell me what you think of the maps.
Attachments
Deathfire Gore Effects.zip
(48.11 KiB) Downloaded 28 times
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