VOG expansion TITLE

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peewee_RotA
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Joined: Fri Feb 07, 2014 6:45 am

VOG expansion TITLE

Post by peewee_RotA »

Hey, I'm working on a project to run the new Hexen Expansion from Heretic+Hexen in gzdoom and I've got everything working except the title and logo.

The TITLE file from hexenvog.wad is registering as text. Slade doesn't have any way to export it to an image. When I export and import it into a new archive it comes in as .dat.

What should I do to start trying to get this file working? Is it a proprietary format to the KEX engine or something?

To clarify, I don't really want to export it. I want to get it to work when including this wad as is so I don't copy any art files at all.

Thanks in advance!
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Enjay
 
 
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Re: VOG expansion TITLE

Post by Enjay »

Sorry, I've had a look and I have no idea what the format of that lump is. I've hit the same dead ends as you. I even tried a few older WAD manipulation tools but nothing I tried recognises the lump format.
peewee_RotA
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Re: VOG expansion TITLE

Post by peewee_RotA »

Thanks. I submitted a bug and I'll see if they'll patch it.
peewee_RotA
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Re: VOG expansion TITLE

Post by peewee_RotA »

Response from Nightdive:
The graphic is a raw image, just a simple bitmap of palette indices, similar to a flat. This is how some hexen graphics works. Slade may not be able to view it because it's not 320×200, but rather in widescreen.
If you want slade to view it, you may need to give them a feature request to expand the raw image support.
So I guess kex can handle widescreen bitmaps. Technically an improper format, but whatever.
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Enjay
 
 
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Re: VOG expansion TITLE

Post by Enjay »

Interesting. Well, at least we know now. Thanks for following up.
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edward850
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Re: VOG expansion TITLE

Post by edward850 »

peewee_RotA wrote: Sat Dec 20, 2025 3:16 pm So I guess kex can handle widescreen bitmaps. Technically an improper format, but whatever.
It's literally how Hexen handles the titlescreen image, so entirely 100% proper. The only change this has is the width is dynamic, with the image pitch being 200.
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Enjay
 
 
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Re: VOG expansion TITLE

Post by Enjay »

Certainly, Slade identifies the standard title lump as a raw image.
DeePsea calls it a "FLATBIG" image, but still handles it OK.

So, it will just be these tools being confused by the image dimensions.
And, yep, it's enough to confuse UZDoom too. It just shows a black screen where the title should be.

None of that is to say that there is anything wrong with the image: merely that the programs mentioned don't handle it.
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Enjay
 
 
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Re: VOG expansion TITLE

Post by Enjay »

Just a "heads up" that the new version of Slade ( viewtopic.php?p=1265037#p1265037 ) now shows this properly. It still won't show up in UZDoom yet (unless you convert it to a PNG or something) but I thought you might want to know.

Image
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