Help with Renderers lagging
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Help with Renderers lagging
I had this problem that started yesterday, whenever I use Gzdoom on a renderer that isnt OpenGl specifically it will lag a lot in every frame. Except for the pause menu and such. The problem wasn't there prior and before it started I could use Vulkan, OpenGLES without issues and with much better performance. This happens on any version above 4.10 also, and now even with opengl load times take long, from the results screen to loading any save and from map start.
-
- Posts: 13903
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Re: Help with Renderers lagging
We need to know what mods you are loading and also the specs for your system.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
Rachael wrote:
> We need to know what mods you are loading and also the specs for your
> system.
I'm not loading anything, but my specs are: Device name DESKTOP-6KK5OE6
Processor Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz 2.90 GHz
Installed RAM 8.00 GB
Device ID E298701B-384F-495E-8C60-C9471FB8E268
Product ID 00330-81479-78626-AA152
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Edition Windows 10 Pro
Version 22H2
Installed on 5/19/2023
OS build 19045.5247
Experience Windows Feature Experience Pack 1000.19060.1000.0
> We need to know what mods you are loading and also the specs for your
> system.
I'm not loading anything, but my specs are: Device name DESKTOP-6KK5OE6
Processor Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz 2.90 GHz
Installed RAM 8.00 GB
Device ID E298701B-384F-495E-8C60-C9471FB8E268
Product ID 00330-81479-78626-AA152
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display
Edition Windows 10 Pro
Version 22H2
Installed on 5/19/2023
OS build 19045.5247
Experience Windows Feature Experience Pack 1000.19060.1000.0
-
- Global Moderator
- Posts: 2760
- Joined: Sun Jun 25, 2006 4:43 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Manjaro Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Citadel Station
Re: Help with Renderers lagging
Does your system have a dedicated graphics or is your CPU handling everything? That 3520M is 12 years old at this point and its iGPU is... let me say it like this: It's only really meant for browsing. It's under powered - severely so when it was launched and GZDoom is now using more advanced features which we will take for granted with new GPUs. If OpenGLES is working for you, I'd recommend using that.
Alternatively. Windows might've installed its own drivers - which has been known to do. Reference this website and grab your latest drivers, see if that fixes anything. It might even give you the option to download an older driver if the newest doesn't work.
Alternatively. Windows might've installed its own drivers - which has been known to do. Reference this website and grab your latest drivers, see if that fixes anything. It might even give you the option to download an older driver if the newest doesn't work.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
It's fixed itself somehow, I can run on opengles fine now and the long loading times are gone.
-
- Spotlight Team
- Posts: 1113
- Joined: Mon Nov 25, 2019 8:54 am
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
A Intel HD4000 is really just the bare minimum. Im on a Intel HD4600 myself and ill just make sure i either use OpenGLES or set everything down real low as to not impact the perf too much.Hellser wrote: ↑Thu Jan 02, 2025 9:23 pm Does your system have a dedicated graphics or is your CPU handling everything? That 3520M is 12 years old at this point and its iGPU is... let me say it like this: It's only really meant for browsing. It's under powered - severely so when it was launched and GZDoom is now using more advanced features which we will take for granted with new GPUs. If OpenGLES is working for you, I'd recommend using that.
Alternatively. Windows might've installed its own drivers - which has been known to do. Reference this website and grab your latest drivers, see if that fixes anything. It might even give you the option to download an older driver if the newest doesn't work.
FWIW, Hands Of Necromancy runs fine.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
eotech-2 wrote:
> It's fixed itself somehow, I can run on opengles fine now and the long
> loading times are gone.
Welp, its back again, so would you guys say this is a performance issue on my end?
> It's fixed itself somehow, I can run on opengles fine now and the long
> loading times are gone.
Welp, its back again, so would you guys say this is a performance issue on my end?
-
- Global Moderator
- Posts: 2760
- Joined: Sun Jun 25, 2006 4:43 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Manjaro Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Citadel Station
Re: Help with Renderers lagging
Most likely, unfortunately. Try updating the drivers, if you haven't already. 

-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
Alright, thanks.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
About the dedicated graphics thing, I don't have it, mines integrated it seems, does that have an effect?Hellser wrote: ↑Thu Jan 02, 2025 9:23 pm Does your system have a dedicated graphics or is your CPU handling everything? That 3520M is 12 years old at this point and its iGPU is... let me say it like this: It's only really meant for browsing. It's under powered - severely so when it was launched and GZDoom is now using more advanced features which we will take for granted with new GPUs. If OpenGLES is working for you, I'd recommend using that.
Alternatively. Windows might've installed its own drivers - which has been known to do. Reference this website and grab your latest drivers, see if that fixes anything. It might even give you the option to download an older driver if the newest doesn't work.
-
- Spotlight Team
- Posts: 1113
- Joined: Mon Nov 25, 2019 8:54 am
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
Yes. A Intel HD4000 should better just run the GLES renderer at best. This is coming from someone who has a HD4600, which isn't that much better.
Either that or use Helion but you loose out on GZDoom exclusives.
-
- Posts: 7
- Joined: Tue Dec 17, 2024 5:53 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Intel (Modern GZDoom)
Re: Help with Renderers lagging
Alright.