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WARNING THIS MOD CONTAINS FLASHING IMAGES AND SOUNDS:
Hell Lord is a mod inspired by Duke3D "The Pursuer" that adds a new enemy to the game, the titular Hell Lord, a flying demon that will endlessly chase you around the map.
The mod is universally compatible with any map set or gameplay mod of your choice and is meant to be an additional challenge to levels the player is already familiar with.
There is a console command you can input to change the screen effects in case you find the visuals overwhelming "cl_althelllord true".
RECOMMENDED MAPS
-City Of The Damned
-Asylum Of The Wretched
-We're All Dead Here
RECOMMENDED ADDONS
-DarkDoomZ
-Fog Effects Addon
For more information about the monster behavior click the tab below:
Spoiler:
Upon loading the map an invisible timer will start ticking which will determine when the monster spawns, the counter is randomized meaning the monster will spawn between 3 and 4 minutes into the game.
When the Hell Lord spawns a sound cue will be heard anyware on the map and the music will also change to fit the tone.
The Hell Lord plays a looping sound when nearby that can also be heard through solid cover so keep your ears open for that.
Passive attacks deal no damage and are only meant to disorient you, they work on line of sight and distance so you can avoid them by staying far away from the Hell Lord or breaking line of sight.
The ranged attack will only hit you if you are looking at the Hell Lord as it's doing its animation, so be aware when its arms are open, if you are at or below 20 hp the attack will instantly kill you.
The Hell Lord has 9 million hp making it practically unkillable, however shooting it will pushed it back slightly and there is a small change it might teleport away when it takes damage.
CREDITS:
Spoiler:
Dusted - For creating the first rendition of this monster.
Skobbejak Games - For creating the Vapour prototype.
Raven Software - For creating the sprites