How do I make .Wad playable in GZdoom? [Solved]

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Spaceshiporion
Posts: 56
Joined: Sun Dec 03, 2023 6:58 pm

How do I make .Wad playable in GZdoom? [Solved]

Post by Spaceshiporion »

I made a map with Ultimate Doom Builder, quite like it so far.

I wanted to see if it was able to run in GZdoom, So I made sure that the Mapinfo had an episode title and stuff.
but when I select my custom episode, it says that GZdoom can't find the map.

When I open it in Slade, the file that has my map's name is listed as a "Marker" rather than a "Map Marker" like when I open an existing .wad?
I'm not sure if that's the problem, but I sure can't figure it out from Google.

Does anyone know how I can fix this?
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Kappes Buur
 
 
Posts: 4149
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada

Re: How do I make .Wad playable in GZdoom? [Solved]

Post by Kappes Buur »

Spaceshiporion wrote: Sat Jul 06, 2024 10:50 am I made a map with Ultimate Doom Builder, quite like it so far.

stuff

Does anyone know how I can fix this?
It is most likely that you did something wrong.
Can you post your map?

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