I made a map with Ultimate Doom Builder, quite like it so far.
I wanted to see if it was able to run in GZdoom, So I made sure that the Mapinfo had an episode title and stuff.
but when I select my custom episode, it says that GZdoom can't find the map.
When I open it in Slade, the file that has my map's name is listed as a "Marker" rather than a "Map Marker" like when I open an existing .wad?
I'm not sure if that's the problem, but I sure can't figure it out from Google.
Does anyone know how I can fix this?
How do I make .Wad playable in GZdoom? [Solved]
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Re: How do I make .Wad playable in GZdoom? [Solved]
It is most likely that you did something wrong.Spaceshiporion wrote: ↑Sat Jul 06, 2024 10:50 am I made a map with Ultimate Doom Builder, quite like it so far.
stuff
Does anyone know how I can fix this?
Can you post your map?