So, this is more of a nuisance than a big issue.
But I have a flatsprite, and I have aligned and set it in the editor how I like. Slightly tilted.
Represents a broken panel. However in game it is mirrored opposed in the editor.
Is there a way to fix this so that they would be consistent?
here is the decorate of the sprite.
Code: Select all
ACTOR FlatPanel 16000
{
//$Category Flatsprite Textures
//$Title Compspan Panel 1
Radius 4
Height 4
+FLATSPRITE
+NOGRAVITY
States
{
Spawn:
F001 A -1
Stop
}
}