SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)

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stainedofmind
Posts: 270
Joined: Sun Sep 01, 2019 10:59 am

Re: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)

Post by stainedofmind »

Thanks. Still doing some tests, but it's looking like most of the issues are due to the odd ways both LiTDoom and Doom Incarnate treat their ammo types. I'm working on a new version that should mitigate some of the issues, but no ETA.
TristanH
Posts: 24
Joined: Sat Nov 12, 2022 1:25 pm

Re: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)

Post by TristanH »

I think you should make a mod that toggles whatever upgrade you want in the game. For example, I want to keep Damage, Rapid Fire, HE Shots, Fragmentation Shots, and Homing Shots. I found the rest to be either too overkill, or doesn't register kills on War Trophies. I set the first weapon level requirement to 10, and the player level requirement to the same number. I like being OP.
Lopunny has shotgun
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Re: SoM's GunBonsai Addons and Patches (Updated: November 5, 2025)

Post by Lopunny has shotgun »

Odd idea. Dual same elementals addon. Makes the same elementals with electric, corrosion, fire, or venom have both Ultimates instead of just one with a elemental nuke if you do that

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