How do i make destructible walls in udmf?
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- Posts: 53
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How do i make destructible walls in udmf?
i want to make destructible walls that explode with a explosive weapon kinda like duke nukem 3d, how do i do it?
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- Posts: 34
- Joined: Fri Sep 15, 2023 5:07 pm
- Operating System Version (Optional): 10
- Graphics Processor: Intel (Modern GZDoom)
Re: How do i make destructible walls in udmf?
There might be a better way, but I just raise ceilings and lower floors, super fast, and play an explosion type sound effect and shake the view. You can even spawn in a fireball explosion, flash ah the lights etc for more visual flair. Done by script.
The way I did it was to make it all look neat, but then run some jagged lines through it all. It looks fine until the ceiling and floor moves to reveal the jagged edges making it look destroyed.
Feel free to steal the code of level 2 in my hexen map pack. After you destroy the boss, the floor cracks and a wall explodes.
You can of course trigger it by buttons, gun shots, damage etc I just happened to use monster death.
The way I did it was to make it all look neat, but then run some jagged lines through it all. It looks fine until the ceiling and floor moves to reveal the jagged edges making it look destroyed.
Feel free to steal the code of level 2 in my hexen map pack. After you destroy the boss, the floor cracks and a wall explodes.
You can of course trigger it by buttons, gun shots, damage etc I just happened to use monster death.
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- Joined: Sat Mar 19, 2022 11:59 am
- Graphics Processor: Intel (Modern GZDoom)
Re: How do i make destructible walls in udmf?
You could use an actor as your wall.
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- Posts: 42
- Joined: Sat Mar 19, 2022 11:59 am
- Graphics Processor: Intel (Modern GZDoom)
Re: How do i make destructible walls in udmf?
I would create models in ultimate doom builder. A whole wall, then a damaged wall, and use the models as frames in decorate/zscript. I've been thinking about destructible columns, to eventually bring the ceiling down on monsters (or on you, as a trap). Imagine your cover gets destroyed by a well placed cyberdemon rocket?