Red Spiral '93 - Hell is a state of mind
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Red Spiral '93 - Hell is a state of mind
I would like to request a change so I can be able to reload one shell at a time in the shotgun after firing one shell instead of being forced to waste a shell on reload please.
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Re: Red Spiral '93 - Hell is a state of mind
Alright did some further testing and I think you messed something up with the shotgun, as thats my current guess on whats causing the unkillable ghost enemies bug I am currently experiencing with Project Malice
Like however many tracers you have the shotgun fires and however many times it pierces, its overwhelming the game and causing the opponents to die but keep going.
Like however many tracers you have the shotgun fires and however many times it pierces, its overwhelming the game and causing the opponents to die but keep going.
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Re: Red Spiral '93 - Hell is a state of mind
This is pretty cool, I like the trembling hands and first person death states. Use to Pickup would be appropriate with this. Kinda surprised it's not in there already.
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Re: Red Spiral '93 - Hell is a state of mind
The shotgun uses hitscans.AliciaPendragon wrote: ↑Sat Mar 30, 2024 5:09 pm Alright did some further testing and I think you messed something up with the shotgun, as thats my current guess on whats causing the unkillable ghost enemies bug I am currently experiencing with Project Malice
Like however many tracers you have the shotgun fires and however many times it pierces, its overwhelming the game and causing the opponents to die but keep going.
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Re: Red Spiral '93 - Hell is a state of mind
Weird. How the hell is the unkillable ghost bug occuring then?LossForWords wrote: ↑Sun Jul 28, 2024 7:34 pmThe shotgun uses hitscans.AliciaPendragon wrote: ↑Sat Mar 30, 2024 5:09 pm Alright did some further testing and I think you messed something up with the shotgun, as thats my current guess on whats causing the unkillable ghost enemies bug I am currently experiencing with Project Malice
Like however many tracers you have the shotgun fires and however many times it pierces, its overwhelming the game and causing the opponents to die but keep going.
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Re: Red Spiral '93 - Hell is a state of mind
Have you contacted the Project Malice team?
Blue Savior might give you some depth about such monster, because i clearly remember the mod having some unkillable apparitions.
Blue Savior might give you some depth about such monster, because i clearly remember the mod having some unkillable apparitions.
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Re: Red Spiral '93 - Hell is a state of mind
Yeah the Void monsters fuck off if you kill them. I mean like the fodder and such becoming unkillable. I cant even target them with target spy at all if I put my reticule on them nor damage them but they can damage me.Dr_Cosmobyte wrote: ↑Mon Jul 29, 2024 5:09 pm Have you contacted the Project Malice team?
Blue Savior might give you some depth about such monster, because i clearly remember the mod having some unkillable apparitions.
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Re: Red Spiral '93 - Hell is a state of mind
If a monster is pestering me and i don't want it, i just open the console and type "remove <undesiredmonster>". But i don't know if Blue Savior used some sort of dynamic spawn for that, so i can't be of great help.
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Re: Red Spiral '93 - Hell is a state of mind
I've been playing/testing this with Project Malice the last few days and I haven't come across such a bug, myself.
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Re: Red Spiral '93 - Hell is a state of mind
Same here. I played through the entirety of Jade Earth with Project Malice and Project MSX with a few mods on top over a few days and never noticed any issue with the fodder or random encounter-type monsters.
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Re: Red Spiral '93 - Hell is a state of mind
Is it possible to disable the fov effect when using the shotgun? It makes me really motion sick lol.
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Re: Red Spiral '93 - Hell is a state of mind
If you open the pk3 in SLADE or 7zip, and go into DECORATE > WEAPONS > coachgun.txt, it'd be all the lines with A_ZoomFactor, so you'd delete those.
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Re: Red Spiral '93 - Hell is a state of mind
thanks, tweaked a few other values now and buffed a couple things slightly so i could make the mod work with going down. the vibes of the two together are great.
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Re: Red Spiral '93 - Hell is a state of mind
Congrats on the Cacowad win!
And honestly, if you dont mind brutal challenge, Xim's GZDoom 3 monsters fit very well with this
And honestly, if you dont mind brutal challenge, Xim's GZDoom 3 monsters fit very well with this