Polydoor missing "top" texture

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krokots
Posts: 296
Joined: Tue Jan 19, 2010 5:07 pm

Polydoor missing "top" texture

Post by krokots »

I made a typical polyobject swinging door, but it is missing top texture. Is there a way to fix this?
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Cherno
Posts: 1336
Joined: Tue Dec 06, 2016 11:25 am

Re: Polydoor missing "top" texture

Post by Cherno »

Not directly, no.
A workaround would be to have a model actor representing the door (or at least the top part) rotate along with the polyobject.
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ramon.dexter
Posts: 1562
Joined: Tue Oct 20, 2015 12:50 pm
Graphics Processor: nVidia with Vulkan support
Location: Kozolupy, Bohemia

Re: Polydoor missing "top" texture

Post by ramon.dexter »

krokots: little workaround is to also use back side of linedefs. It doesnt look that bad, like the one sided linedefs you're showing here.
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krokots
Posts: 296
Joined: Tue Jan 19, 2010 5:07 pm

Re: Polydoor missing "top" texture

Post by krokots »

Thanks, I already did that, and it looks sufficient.

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