Automatic assignment of brightmaps also for patches?

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Tormentor667
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Automatic assignment of brightmaps also for patches?

Post by Tormentor667 »

According to the wiki, it's possible to automatically assign brightmaps to textures by using the "materials/brightmaps/auto" folder. I wonder: Is it also possible to somehow auto assign brightmaps to patches as well which are later used in combinations of textures through the TEXTURES.TXT lump?
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Tormentor667
Posts: 13565
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Re: Automatic assignment of brightmaps also for patches?

Post by Tormentor667 »

Okay, obviously not possible according to the Wiki so I will just find another way.

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