Outback Anarchy - D.I.Y. R.I.P.

Projects that alter game functions but do not include new maps belong here.
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LossForWords
Posts: 693
Joined: Fri Jan 13, 2017 9:08 pm

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by LossForWords »

Thanks for the feedback.
1) The length is intentional. Removing those frames would make the animation jumpy.
2) Fixed and updated.
3) Noted. Will look into the keys.
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LossForWords
Posts: 693
Joined: Fri Jan 13, 2017 9:08 pm

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by LossForWords »

Death_Ripper666 wrote: Tue Oct 17, 2023 5:11 pm I've made the gameplay trailer for it just for the fun of it! :D

Pinned to the main post. Thanks for the shoutout!

Also, forgot to mention, Matt Eldrydge dropped a swag playthrough on the approprately themed Down Under, plase check it out!
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Shatter-Thought[V-4]
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Joined: Tue Apr 06, 2021 8:21 pm
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Re: Outback Anarchy - Anarchy in the U.A.C.

Post by Shatter-Thought[V-4] »

Incredibly kickass mod so far, love the music, the sprites, the speech, super fun to play!

I had a weird bug with colorful doom that had the uzi disappear replaced by a hovering red-light-star(?), but it still worked fine with Dees mercenaries enemy pack.

I've seen that bug before oddly in another weapon pack but I can't say why it happens personally.
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LossForWords
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Joined: Fri Jan 13, 2017 9:08 pm

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by LossForWords »

Must be clashing sprite names. Fixed, i think.
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Facínora
Posts: 133
Joined: Fri Sep 18, 2015 5:46 pm

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by Facínora »

won't you ever get tired of producing good stuff? One more mod I'll be covering at my site.
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Gordon Threemen
Posts: 19
Joined: Wed Aug 02, 2023 12:19 am
Graphics Processor: nVidia (Modern GZDoom)

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by Gordon Threemen »

Man, how'd you guess my favorite Payday 2 character?

From what I've played so far, I think my only gripe is that scripted events that spawn in barrels to immediately detonate them don't set off properly because of the replacement barrel behavior, but I can forgive it because being able to pick them up and toss them at things is too satisfying, not to mention an effective way to get such events going properly. As far as actual bugs, all I noticed is that the text for trying to open a door that needs one of the skull keys isn't replaced (it's either red or yellow, but every time I go to check I swear it changes - could just as well be some of the maps I'm playing this with are arbitrarily changing their text for what key is needed, but to the text that it already defaults to for some reason), and at some point the game stopped letting me pick up propane tanks or gas cans, unless that's intended behavior once you find the chain weapon or something (EDIT: next map let pick them up again, so I don't know what's up).

Also very much appreciating the addition of a kukri, probably my favorite bladed weapon in any game.
Last edited by Gordon Threemen on Sun Nov 26, 2023 2:40 pm, edited 3 times in total.
shaodoomkahn
Posts: 71
Joined: Tue Sep 01, 2020 7:48 pm
Graphics Processor: Intel (Modern GZDoom)

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by shaodoomkahn »

Idea for Lossforwords: what if there doom mod when you can play any slasher killer
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Death_Ripper666
Posts: 58
Joined: Tue Jul 13, 2021 9:08 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Outback Anarchy - Anarchy in the U.A.C.

Post by Death_Ripper666 »

I don't know if it intention or bug but i was picking up the propane, doesn't show her carrying the propane when i press "E" to pick it up near it, but showed her hands when i picked up the gas container.
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LossForWords
Posts: 693
Joined: Fri Jan 13, 2017 9:08 pm

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by LossForWords »

New year, new update.

Changelog:
-Riley can now pour out the gasoline cans by pressing reload, creating trails of gasoline and splashing enemies with it, making them scared and igniteable through with gunfire.
-Keys are now highlighted with a marker.
-She can also turn propane tanks into timebombs, also by pressing reload.
-Jumpkick nerfed. You can only air-kick once while in mid-air.
-The super-shotgun propels Riley upwards when aiming down. Primary thrusts you higher, secondary thrusts you less, but you can triple-jump with it.
-Fixed the gasoline/propane tanks not switching with "switch on pickup" turned off.
-Berserk headbutt altfire added! You may now headbang.

Download here!
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Facínora
Posts: 133
Joined: Fri Sep 18, 2015 5:46 pm

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by Facínora »

I mixed two generations of punks in this video and I loved how this chick put the misery of these Ashes' thugs ton an end. another cool LossForWords' job.
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LossForWords
Posts: 693
Joined: Fri Jan 13, 2017 9:08 pm

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by LossForWords »

Maintenance update:

Fixed the damage over-time on the Molotov.
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Ferretmanjcdenton
Posts: 417
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by Ferretmanjcdenton »

I made a short showcase video..

https://youtu.be/VNBb_L4yvQo

Have fun watching!
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justanotherzdoomer
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Re: Outback Anarchy - D.I.Y. R.I.P.

Post by justanotherzdoomer »

Awesome mod, really goes well with urban mapsets!
Klemc
Posts: 29
Joined: Tue Apr 19, 2022 4:01 pm

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by Klemc »

If you want to give a patch for alternative face this one's great :

https://www.doomworld.com/forum/topic/1 ... nt=2845752

Good mod, i'll keep it on one map i have (In City Only) it looks to merge well there.
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BLSZDOOM
Posts: 65
Joined: Fri Jun 21, 2024 5:04 pm

Re: Outback Anarchy - D.I.Y. R.I.P.

Post by BLSZDOOM »

Klemc wrote: Thu Sep 12, 2024 6:20 am If you want to give a patch for alternative face this one's great :

https://www.doomworld.com/forum/topic/1 ... nt=2845752

Good mod, i'll keep it on one map i have (In City Only) it looks to merge well there.
wanna see more urban/city mapsets?then take a look at this viewtopic.php?t=79436 and make a contribution if you can!

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