Dear Doomers,
is there any way to make a 3D floor crush the player and behave aexactly like crushing ceilings for example?
Best regards
Make 3D floor crush the player?
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Re: Make 3D floor crush the player?
I think you can do that with sector links (with Sector_SetLink or Static_Init) to make the floor and ceiling of the 3D floor's control sector be linked to the movement of a crusher's ceiling.
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Re: Make 3D floor crush the player?
Linking works somewhat, but not exactly like Doom's crushing ceilings. See viewtopic.php?t=77265