Issue with ZWadConvert

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KeaganH
Posts: 32
Joined: Fri Sep 25, 2020 4:54 pm

Issue with ZWadConvert

Post by KeaganH »

Greetings, Randomly today ZWadConvert refused to work with two maps I was converted. These maps were designed with ZDoomTranslated. So I used Ultimate Doom Builder to change them to the Boom Format.

Yet for some reason, the program would not convert the maps I wanted. It was working perfectly fine for me before this and I have no idea why it is like this. Perhaps someone could point me to a solution or a new method to converting maps?

The help would be apperciated.
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Kappes Buur
 
 
Posts: 4138
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada

Re: Issue with ZWadConvert

Post by Kappes Buur »

KeaganH wrote: Mon Feb 06, 2023 7:22 pm Yet for some reason, the program would not convert the maps I wanted. It was working perfectly fine for me before this and I have no idea why it is like this. Perhaps someone could point me to a solution or a new method to converting maps?
Let's take this one first:
Without knowing what you did and how, there is not much we can help you with.
What was the mapping format for the original pwad?

KeaganH wrote: Mon Feb 06, 2023 7:22 pm Greetings, Randomly today ZWadConvert refused to work with two maps I was converted. These maps were designed with ZDoomTranslated. So I used Ultimate Doom Builder to change them to the Boom Format.
That ZWadConvert randomly refuses to convert a pwad is almost unbelievable.
It is true that ZWadConvert cannot convert every doom pwad correctly, but that is
only a very small percentage.

ZWadConvert only converts a pwad one way, that is from original DOOM format to ZDoom format.
It does not work the other way. I'm not sure if it also works for the extended BOOM feature set.

KeaganH wrote: Mon Feb 06, 2023 7:22 pm So I used Ultimate Doom Builder to change them to the Boom Format.
Converting a ZDoom pwad to a Boom pwad with UDB only works for the pwad in as far as
the format of the map architecture is concerned. Any action specials are not converted
and, therefore, those have to be converted manually, on a one by one basis.

https://www.kappes.drdteam.org/FORMAT_C ... rsion.html

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