Adds my own PBR materials for vanilla Doom 2 textures. Combine with Relighting and Flashlight ++ for the effect to be more noticable, or build new maps with creative use of dynamic lighting.
Currently a work in progress and not all textures are supported. Most switches, animated, and Wolfenstein textures are not finished.
Download V0.1
Screenshots from Doom 2, Ultimate Doom 2, d2twid
Tools used: Gimp, Materialize
PBR materials for Doom 2 (Work in Progress)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 4
- Joined: Wed Sep 28, 2022 12:46 pm
- Graphics Processor: nVidia with Vulkan support
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- Posts: 13549
- Joined: Wed Jul 16, 2003 3:52 am
Re: PBR materials for Doom 2 (Work in Progress)
Cool, I can’t wait to see the full set in action
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- Posts: 193
- Joined: Mon Dec 20, 2021 6:16 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
Re: PBR materials for Doom 2 (Work in Progress)
Yes finally! Can't wait for it to be finished too.