Hello! So in my doom builder 2, lets say I have this sector with thinner hall attached to it.. Now if I want to add a textures on the top and the bottom of the entry point into the hall from the big sector, i would add the textures on the red (no tx) areas, top and bottom. Now when I add the TX to the top, the middle texture also adds to it. And its not infinite texture, meaning that I can just scroll it up and it wont be there anymore..
I may have set something up incorrectly...
Would it be easier to show that via pictures?
Doom Builder 2 Middle texture
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Re: Doom Builder 2 Middle texture
Did you set up your hallway like this?chikokevo wrote: ↑Thu Oct 27, 2022 6:12 pm Hello! So in my doom builder 2, lets say I have this sector with thinner hall attached to it.. Now if I want to add a textures on the top and the bottom of the entry point into the hall from the big sector, i would add the textures on the red (no tx) areas, top and bottom. Now when I add the TX to the top, the middle texture also adds to it. And its not infinite texture, meaning that I can just scroll it up and it wont be there anymore..
Spoiler:
Spoiler:
Going by your descriptive text, most likely
Attaching a texture to either upper or lower sidedef does not also attach a texture as a middle texture.
Spoiler:
Always, but better still would be a map showing the trouble area.