I'm trying and failing to make an animated door.

Ask about mapping, UDMF, using DoomBuilder/editor of choice, etc, here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
User avatar
shino1
Posts: 60
Joined: Mon Dec 17, 2018 1:18 am

I'm trying and failing to make an animated door.

Post by shino1 »

I have no idea what I'm doing wrong. I'm trying to create an animated door on a test map. I set up the animated door texture in ANIMDEFS, but regardless what I try, it simply don't see the texture in editor. I have no idea what is happening at this point.
User avatar
Kappes Buur
 
 
Posts: 4138
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada

Re: I'm trying and failing to make an animated door.

Post by Kappes Buur »

Perhaps this example will help you

MAP01 activate door from linedefs
MAP02 activate door from switch
You do not have the required permissions to view the files attached to this post.
User avatar
shino1
Posts: 60
Joined: Mon Dec 17, 2018 1:18 am

Re: I'm trying and failing to make an animated door.

Post by shino1 »

It helped, I get it now, thank you!

Return to “Mapping”