Improved Keen + PSX dead bodies 4 doom 2

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JoeyTD
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Improved Keen + PSX dead bodies 4 doom 2

Post by JoeyTD »



Small little patch that adds in rotational sprites for the idle and pain frames and adds a proper fall to death for keen.

Video for Improved Keen:





Video for PSX dead bodies 4 doom 2"



Improved Keen Download:
https://www.dropbox.com/s/j42rnafsy495d1k/keen.pk3?dl=0

PSX dead bodies 4 doom 2 Download:
https://www.dropbox.com/s/isv4yf0efa9vd ... C.wad?dl=0
Last edited by JoeyTD on Wed Jan 05, 2022 6:17 pm, edited 4 times in total.
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Armaetus
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Re: Improved Keen

Post by Armaetus »

Rotational sprites for Keen? Pretty handy I'd say.
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Facínora
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Re: Improved Keen

Post by Facínora »

Armaetus wrote:Rotational sprites for Keen? Pretty handy I'd say.
Yeah I'd agree with that. I also liked the new sounds.
TaporGaming
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Re: Improved Keen

Post by TaporGaming »

I really love how Keen dies while falling down in maxinum velocity, or even maybe teleports into a ground while he dies
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Arcterezion
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Re: Improved Keen + PSX dead bodies 4 doom 2

Post by Arcterezion »

Very nice! I reckon I'll be using these regularly.
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unRyker
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Re: Improved Keen + PSX dead bodies 4 doom 2

Post by unRyker »

Thanks for all the work you do! I've made a DEHACKED version that works in Chocolate Doom, PrBoom, and other vanilla-based ports out of your PSX bodies mod: https://gitlab.com/u344/g.i.-joes-be-gone


Edit: I also made a WALL51_1 texture that you may want to yoink.
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JoeyTD
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Re: Improved Keen + PSX dead bodies 4 doom 2

Post by JoeyTD »

unRyker wrote:Thanks for all the work you do! I've made a DEHACKED version that works in Chocolate Doom, PrBoom, and other vanilla-based ports out of your PSX bodies mod: https://gitlab.com/u344/g.i.-joes-be-gone


Edit: I also made a WALL51_1 texture that you may want to yoink.
thank you.
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Hellser
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Re: Improved Keen + PSX dead bodies 4 doom 2

Post by Hellser »

PSX bodies seem closer to Doom's art style than the original sprites. I might have to throw these into an autoload~

Awesome work as always, JoeyTD.

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