Barrel

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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strangelove
Posts: 13
Joined: Sat Mar 20, 2021 9:34 am

Barrel

Post by strangelove »

Hi, its just a rusty barrel with a texture :)
As doom used photography for much of its sprites, it makes sense to use 3d objects texture mapped for a similar style & for easier and better control lighting and animations for sprites.

of course you guys already know this, but i say to show this barrel at different resolutions...

doom_rusty_barrel_regular https://archive.org/download/images_sam ... el_reg.jpg
doom_rusty_barrel_atmospheric https://archive.org/download/images_sam ... _atmos.jpg

doom_rusty_barrel_regular low-res 1 https://archive.org/download/images_sam ... ow1%29.jpg
doom_rusty_barrel_regular low-res 1 https://archive.org/download/images_sam ... ow2%29.jpg

doom_rusty_barrel_atmospheric low-res 1 https://archive.org/download/images_sam ... ow1%29.jpg
doom_rusty_barrel_atmospheric low-res 2 https://archive.org/download/images_sam ... ow2%29.jpg


the texture is a free texture from http://texturify.com which i modified & made seamless for cylindrical mapping, although if you zoom in you can see the join is not yet perfect.
for a doom sprite would need to render the images using Orthographic projection / viewport, so that edges etc stay straight etc.

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