I wanted to share a free soundfont much better than the gzdoom one,
timidity++ http://www.timbrechbill.com/saxguru/Timidity.php
Also there is the real fluidsynth soundfont out there it is 30mb. But it maybe copyrighted but I do have it. In my opinion though Tmidity++ is usually better.
You might be thinking gzDoom already includes these. Well it includes something but not these. It uses one 2mb soundfont for all midi devices so I am not sure what is in that.
I also have the Hexen CD quality OGG wad some guy made it must have been recording from a real Sound Canvas card or something it is 128mb.
I would highly recommend Timidity++ from the first link you want the .sf2 (soundfont) file TimGM6mb.sf2
I Also like the OPL and ADL synth from gzDoom for that old school feel. Its fun to mess around with.
Actually have just tried the merlin_gold soundfont from that same page and its the best I have heard yet. The sfArk has to be converted to sf2. https://anyconv.com/sfark-to-sf2-converter/
improve your game music
Discuss anything ZDoom-related that doesn't fall into one of the other categories.
- masternoxx
- Posts: 14
- Joined: Thu May 07, 2020 12:55 pm
Jump to
- Important Threads
- ↳ HELP! "Account is inactive!"
- ↳ Official ZDoom Community Rules
- ↳ Mod Download Broken? Request Reuploads Here
- ↳ Don't see your first post(s) here? DON'T PANIC
- ↳ Errors? Can't run that new mod? Your GZDoom or ZDoom may be too old!
- ↳ Official Discord Server
- ↳ New Password Requirements and Password Reset
- ↳ A quick notice about privacy (Re: Our efforts to combat spam)
- Official
- ↳ ZDoom (and related) News
- ↳ The Spotlight
- ↳ Developer Blog
- ↳ Rules and Forum Announcements
- Technical Issues
- ↳ Technical Issues
- ↳ Helpful Stickies
- GZDoom Development
- ↳ Bugs [GZDoom]
- ↳ Important Threads
- ↳ Please check the latest version (or dev builds) before reporting!
- ↳ Classic ("Carmack") Software Renderer Bugs
- ↳ OpenGL Renderer Bugs
- ↳ OpenGLES Renderer Bugs
- ↳ Vulkan Renderer Bugs
- ↳ Audio/Music Bugs
- ↳ LZDoom Bugs
- ↳ ZDoom.org Bugs
- ↳ On Hold Bugs
- ↳ On-Hold Softpoly Bugs
- ↳ Closed Bugs [GZDoom]
- ↳ Vintage Build Bugs
- ↳ SoftPoly2 Bugs
- ↳ Feature Suggestions [GZDoom]
- ↳ ZDoom.org Suggestions
- ↳ Code Submissions
- ↳ On Hold Suggestions
- ↳ Closed Feature Suggestions [GZDoom]
- Raze-Specific Stuff
- ↳ Raze
- ↳ News
- ↳ Raze (and ZDoom-related) News
- ↳ Technical Issues
- ↳ Technical Issues
- ↳ Raze Development
- ↳ Bugs [Raze]
- ↳ On Hold Bugs
- ↳ Closed Bugs [Raze]
- ↳ Feature Suggestions [Raze]
- ↳ Code Submissions
- ↳ On Hold Suggestions
- ↳ Closed Feature Suggestions [Raze]
- ↳ Discussion
- ↳ General
- ↳ Editing Help
- ↳ Scripting (Build)
- ↳ Mapping (Build)
- ↳ Tutorials (Build)
- ↳ Projects
- ↳ Projects
- ↳ Abandoned Projects
- Doom Editing Help
- ↳ Scripting
- ↳ Programming & Collaboration Tools
- ↳ Mapping
- ↳ Assets (and other stuff)
- ↳ Tutorials
- ↳ Programming and Compiling
- Discussion
- ↳ General
- ↳ Networking
- ↳ Legacy Discussion
- ↳ Off-Topic
- Projects
- ↳ Levels
- ↳ Gameplay Mods
- ↳ TCs, Full Games, and Other Projects
- ↳ Resources
- ↳ Requests
- ↳ Script Library
- ↳ Graphic/Audio Patches
- ↳ Shaders
- Software and Ports
- ↳ Launchers
- ↳ Game Engines
- ↳ Creation, Conversion, and Editing
- ↳ Miscellaneous
- Archives
- ↳ The Halls of the Dead
- ↳ Abandoned/Dead Projects
- ↳ Editing (Archive)
- ↳ Archived Bugs & Suggestions (Mantis Tracker)