People have been asking me... How the Hell did you manage to turn this into a map object!?
Well, here's a guide! But it only covers the steps I took, not really much of the process. You'll need to know how to use GZDB, Blender and how to implement models in GZDoom itself.
One thing I'll note though, I chose a scale of 0.1 for GZDB because it ensures I don't have to scale anything down, so setting a scale of 10 in the modeldefs is expected.
From GZDB To Models - A Guide
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Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
Please don't start threads here asking for help. This forum is not for requesting guides, only for posting them. If you need help, the Editing forum is for you.
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