Bethesda (Green Cross) Medikits

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XLightningStormL
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Re: Bethesda (Green Cross) Medikits

Post by XLightningStormL »

Eh, IMO the Hideous Destructor green health items are light years better looking than the Bethesda green ones.
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Hexereticdoom
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Re: Bethesda (Green Cross) Medikits

Post by Hexereticdoom »

Hi there, now you're talking about it, I wanna tell you that I made a few days ago some slighty modified versions of the Doom medikits, but with the older FreeDoom cross sprites (actually not used), so I've decided to share them just right here.

Hope you find them useful for any of your projects... :wink:

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Rachael
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Re: Bethesda (Green Cross) Medikits

Post by Rachael »

Those are actually pretty cool, Hexereticdoom :)
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Enjay
 
 
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Re: Bethesda (Green Cross) Medikits

Post by Enjay »

Indeed, and very consistent with most real-life medical/first aid kits that I have seen (i.e. white cross on a green field).
lafoxxx
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Re: Bethesda (Green Cross) Medikits

Post by lafoxxx »

What about these? Still an infringement?
screen.jpg
If not, download
whitecross.wad
I'd stick with the original design -- it just seems most minimalistic and simple, unlike the ones provided above which don't really fit the visual style of the game -- despite being realistic.
It's basically just color replacement (red is now white), but unlike Bethesda's green, it should be more visible when you actually use them in game.
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Rachael
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Re: Bethesda (Green Cross) Medikits

Post by Rachael »

lafoxxx wrote:What about these? Still an infringement?
It's not a red cross, so my guess is it's just fine.
Assassin of Purity
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Re: Bethesda (Green Cross) Medikits

Post by Assassin of Purity »

Difference between the PK3 and wad versions?

This is neat. Although the white ones could use a dark green color. Also the top part of the stimpak's cross is odd.
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StroggVorbis
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Re: Bethesda (Green Cross) Medikits

Post by StroggVorbis »

Assassin of Purity wrote:Difference between the PK3 and wad versions?
File size, ease of access, vanilla compatibility.

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