Also, This is my first mod! YAY! It always starts with messing around with Slade, doesn't it?
Lighting has been sourced from the textures themselves, Aiming to bring in just a little more lighting and Color without over-doing it. Due to the plethora of Red Lighting options I've decided to add 2 flats for blue to add contrast. Lava varies in glow color while RRock8-5(and Slime12-09) have a breathing effect. This does mean that maps that use darkness (like Sigil) remain unaffected, and I do say, While it looks a bit like an art-house in Doom1, Doom2 looks amazing.
And Here's the Screenshots!



[imgur]https://imgur.com/i7MyO2r[/imgur
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Smooth Doom, Smooth Textures, brightmaps_plus(disabled sprites and Nuke glows), Sprite Shadows, Fullscreen Huds, and Cathy's Ray Tube were all used together with this mod to produce these Screenshots.
Download Version 1.0 Here!