
And I mean the literal bust of an Imp

I think a Cacodemon might be the easiest for demonstrating the bottom angles but I'll leave that up to whoever volunteers.
To properly test the code I need the following frames, both top and bottom:
-An idle frame
-A foot forward frame (if relevant) which I can mirror
-Each attack frame
-The pain frame/s (or optionally the idle frame could be reused)
-And each death frame
The Caco for example could be done with 20 frames and all without rotations as the code handles that. What I can't decide is whether the attack frames should depict the monster's gaze tilting up or down by 45 degrees. The reasoning against is the player might not be the target of the attack, so I'm not sure

Let me know if you're interested or have questions. Ciao!