GZDoom.pk3 can't found
Moderator: GZDoom Developers
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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GZDoom.pk3 can't found
So when I try to run GZDoom, it gives me the error of "GZDoom.pk3 can't be found." I have an error log that I will post below.
Log started: Mon Aug 28 15:22:51 2017
M_LoadDefaults: Load system defaults.
Using program directory for storage
**** DIED WITH FATAL ERROR:
Cannot find gzdoom.pk3
Anyone know a fix for this issue?
Log started: Mon Aug 28 15:22:51 2017
M_LoadDefaults: Load system defaults.
Using program directory for storage
**** DIED WITH FATAL ERROR:
Cannot find gzdoom.pk3
Anyone know a fix for this issue?
- wildweasel
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Re: GZDoom.pk3 can't found
Well, the first obvious question I have is, is gzdoom.pk3 actually there in the folder with gzdoom.exe?
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Re: GZDoom.pk3 can't found
Yup. It's in there with the folder.
- Kappes Buur
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Re: GZDoom.pk3 can't found
If you have installed GZDoom in the C:\Program Files or C:\Program Files (X86) folder, try to install it somewhere else, for example C:\GZDOOM.
Other than that, gzdoom.pk3 is right there in the compressed GZDoom build

Other than that, gzdoom.pk3 is right there in the compressed GZDoom build

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Re: GZDoom.pk3 can't found
I apologize for the mildish late reply, I decided to make an account. But anyways, yes gzdoom.pk3 is in the folder.
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Re: GZDoom.pk3 can't found
Oh and also, I installed GZDoom somewhere else other than the program files.
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Re: GZDoom.pk3 can't found
Can you give the full path where have installed it to?
Also, what happens if you put it directly in "C:\GZDoom" like Kappes Buur said? Does that fix it?
Also, what happens if you put it directly in "C:\GZDoom" like Kappes Buur said? Does that fix it?
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Re: GZDoom.pk3 can't found
The "C:/GZDoom" didn't work.
Also what do you mean by "full path?"
Also what do you mean by "full path?"
- Kappes Buur
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Re: GZDoom.pk3 can't found
Now two people have the same problem?
Let's see if we can get a bead on that.
Make a new folder, for example C:\DOOMPORTS\GZDOOM
paste the gzdoom 7z file there and have 7zip Extract here
Now there are only the GZDoom files in there.
Run GZDoom.exe to generate the ini file.
This message appears

Quit and paste DOOM2.WAD in there as well.
Run GZDoom.exe again and the game should be underfoot.
Set up your preferences in OPTIONS.
Let's see if we can get a bead on that.
Make a new folder, for example C:\DOOMPORTS\GZDOOM
paste the gzdoom 7z file there and have 7zip Extract here
Now there are only the GZDoom files in there.
Run GZDoom.exe to generate the ini file.
This message appears

Quit and paste DOOM2.WAD in there as well.
Run GZDoom.exe again and the game should be underfoot.
Set up your preferences in OPTIONS.
Spoiler:If that does not work for you, then there is a major problem with your system.
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Re: GZDoom.pk3 can't found
HOLY SHIT. I FUCKING FIXED THE ISSUE. APPARENTLY I DOWNLOADED THE 32 BIT VERSION OF GZDOOM AND IT WORKED. WHAT?! Anyways, thank you guys for being patient with me, and by the way I'm the same person as the original poster, I made an account.
- phantombeta
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Re: GZDoom.pk3 can't found
That makes no sense at all. The 64 bit version should work exactly the same. (Specially considering the fact that most people are running the 64 bit version, so it definitely should work)
Sounds like there's something really fucky going on.
Sounds like there's something really fucky going on.
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Re: GZDoom.pk3 can't found
Nevermind, another issue popped up. When I try to load GZDoom with Doom 2, it just crashes as soon as it goes to "EFX initialized."
- phantombeta
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Re: GZDoom.pk3 can't found
What's the error? Does it show you a window asking you if you want to save a crash report?
- wildweasel
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Re: GZDoom.pk3 can't found
Did you download a stable build of GZDoom or a development build? If it's the latter, you will need to replace the OpenAL32.DLL with one from a stable release of GZDoom from zdoom.org.ProtheAngel wrote:Nevermind, another issue popped up. When I try to load GZDoom with Doom 2, it just crashes as soon as it goes to "EFX initialized."
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Re: GZDoom.pk3 can't found
Is 3.1.0a a stable build?
OS: Windows XP (NT 5.1) Build 2600
Service Pack 3
M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding Z:/home/dawson/ZDL-3.2.2.2-stable/gzdoom-bin-3-1-0a/gzdoom.pk3, 717 lumps
adding ./doom2.wad, 2919 lumps
I_Init: Setting up machine state.
CPU speed: 1397 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Celeron(R) 2955U @ 1.40GHz
Family 6, Model 69, Stepping 1
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing OpenAL
Opened device cras
EFX enabled
This is what GZDoom told me before it crashed.
GZDoom version g3.1.0 (6875e5b6e8a55172c0aa8d2b0c0a9a97963a1153)
Command line: "Z:\home\dawson\ZDL-3.2.2.2-stable\gzdoom-bin-3-1-0a\gzdoom.exe"
Wad 0: gzdoom.pk3
Wad 1: doom2.wad
Not in a level.
This is the local.txt.
The report.txt needs to be in a complete seperate reply and minidump.dmp has to be as well, I think.
OS: Windows XP (NT 5.1) Build 2600
Service Pack 3
M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding Z:/home/dawson/ZDL-3.2.2.2-stable/gzdoom-bin-3-1-0a/gzdoom.pk3, 717 lumps
adding ./doom2.wad, 2919 lumps
I_Init: Setting up machine state.
CPU speed: 1397 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Celeron(R) 2955U @ 1.40GHz
Family 6, Model 69, Stepping 1
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing OpenAL
Opened device cras
EFX enabled
This is what GZDoom told me before it crashed.
GZDoom version g3.1.0 (6875e5b6e8a55172c0aa8d2b0c0a9a97963a1153)
Command line: "Z:\home\dawson\ZDL-3.2.2.2-stable\gzdoom-bin-3-1-0a\gzdoom.exe"
Wad 0: gzdoom.pk3
Wad 1: doom2.wad
Not in a level.
This is the local.txt.
The report.txt needs to be in a complete seperate reply and minidump.dmp has to be as well, I think.