Hey guys,
After hundreds hours on Brutal Doom, I want to try Project Brutality but I have problem with the mouselooking when I strafe, the game seem to have "frameskiping" when I strafe left or right and looking with my mouse in the same time.
I do research for hours and do not find the solution.
I have this problem only on Project Brutality with the last GZDOOM engine (3.1.0) and same with the gzdoom version from the starterpack ready to play.
I try to turn off/on v-sync, interpolation, set 60hz (I'm on 144hz) ... nothing :/
Brutal Doom and so many others mods work perfectly, and I really want to try this one, someone have an idea ? thanks you. (sorry you can guess english is not my first language :< )
Video : https://www.youtube.com/watch?v=oMS03DJRbTc
edit : I'm with last nvidia drivers, have a good config (gtx1070/i5 4690k/16gb ..)
edit : It was simply the "tilting" option in the rendering project brutality option ...
Mouselooking frameskiping on Project Brutality
Moderators: GZDoom Developers, LZDoom Developers, UZDoom Developers
Forum rules
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
-
Nuker75
- Posts: 1
- Joined: Sun Jul 30, 2017 8:20 am
-
Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Mouselooking frameskiping on Project Brutality
If this is mod specific it's either a problem with the mod (unlikely) or some technical issue with the hardware. The mouse code is identical, regardless of what you play.
-
phantombeta
- Posts: 2188
- Joined: Thu May 02, 2013 1:27 am
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Brazil
Re: Mouselooking frameskiping on Project Brutality
This is a bug with older versions of Nash's Tilt(++) mod, which Project Brutality has included. I think the only way to fix it is either disabling the tilting, or removing the copy of the tilting code in PB and using the standalone version of Tilt++.
-
Nash
-

- Posts: 17506
- Joined: Mon Oct 27, 2003 12:07 am
- Location: Kuala Lumpur, Malaysia
Re: Mouselooking frameskiping on Project Brutality
I got to thinking, after so many complaints over the years with regards to mouselook and player camera roll, if it's worth opening an isolated bug report. :/