Add a reflectiveness argument to the Line_Mirror special

Remember, just because you request it, that doesn't mean you'll get it.

Moderator: GZDoom Developers

User avatar
UsernameAK
Posts: 83
Joined: Wed Jul 15, 2015 5:26 am
Location: Ukraine

Add a reflectiveness argument to the Line_Mirror special

Post by UsernameAK »

I suggest to add a reflectiveness parameter to the Line_Mirror special. To make this compatible with the old WADs, make the argument to get more reflective mirror with less value and vice versa. Also add support for this on transparent double-sided lines if that's possible (that can be used to make realistic glass effect) and additive reflection.

Return to “Feature Suggestions [GZDoom]”