GZSHud - Gutawer's ZScript HUD
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: GZSHud - Gutawer's ZScript HUD
I know it says "use fullscreen HUD" but please make a separate version where it replaces the status bar
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Re: GZSHud - Gutawer's ZScript HUD
I don't think I'll release a separate version just for that as it doesn't really make that much of a difference, but if you really want that it's a pretty easy modification to the ZScript file, just change lines 147-156 so that the insides of the if statements are swapped round.
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Re: GZSHud - Gutawer's ZScript HUD
I hope this doesn't count as a "useless bump", but how can I make it work with hud_oldscale 0? Otherwise it goes off the screen on a 1366x768 monitor. What code do I edit.