[Dead] ACS-based headshots (no hitboxes!)
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jdredalert
- Posts: 1682
- Joined: Sat Jul 13, 2013 10:13 pm
Re: [Modder's Resource] ACS-based headshots (no hitboxes!)
Funny thing Nash, i had no problems scoring headshots with shotguns or other multiple hitscan weapons.
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Sinael
- Posts: 244
- Joined: Tue Oct 18, 2011 8:57 am
Re: [Modder's Resource] ACS-based headshots (no hitboxes!)
I wonder if this will b finished some time (or better yet, implemented natively in /G/ZDoom)
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Carbine Dioxide
- Posts: 1936
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [Modder's Resource] ACS-based headshots (no hitboxes!)
Will you make it to where you can give it health or add damage factor to it?
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Carbine Dioxide
- Posts: 1936
- Joined: Thu Jun 12, 2014 3:16 pm
- Location: Anywhere.
Re: [Modder's Resource] ACS-based headshots (no hitboxes!)
Does the legshotheight apply to both legs in the acs?
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Nash
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- Posts: 17514
- Joined: Mon Oct 27, 2003 12:07 am
- Location: Kuala Lumpur, Malaysia
Re: [Modder's Resource] ACS-based headshots (no hitboxes!)
There are better mods done by other people using ZScript. Plus I have abandoned ACS. Graveyarding.