This is a small mod which shows small radar on your HUD. It can detect enemies, projectiles, items and show them with different colors
It has 2 modes, which can be toggled by button (configure it in menu)
Requies GZDoom 1.5.6 or ZDoom svn r2532+
Screenshot:
New small mod - Radar
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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New small mod - Radar
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Last edited by cybermind on Thu Apr 21, 2011 12:41 pm, edited 2 times in total.
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Re: New small mod - Radar
Neat! I can imagine this would be useful for a Marathon TC.
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Re: New small mod - Radar
Methinks Tragos and co. would find it handy, too.
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Re: New small mod - Radar
Could there perhaps be a version that only shows enemies if they're moving?
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Re: New small mod - Radar
Yes, i uploaded new version with this function(toggle it with button) and ACS source
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Re: New small mod - Radar
Literally not compatible with any other mods
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Re: New small mod - Radar
What's the problem specifically?Skittle wrote:Literally not compatible with any other mods
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Re: New small mod - Radar
It replaces all monsters and even the player.
Unsurprising, considering this mod is from 2011. There wasn't really anything else you could do back then, universal mods weren't really a thing (with extremely few exceptions) before ZScript
Unsurprising, considering this mod is from 2011. There wasn't really anything else you could do back then, universal mods weren't really a thing (with extremely few exceptions) before ZScript