[WIP]The Demon Slayer : MAP02 in progress!

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Do you like the blaster in this project? Explain your choice

Yes
9
64%
No
5
36%
 
Total votes: 14

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Pinky's ass
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Pinky's ass »

The last category (MISS) is pretty pointless IMHO.
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InsanityBringer
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by InsanityBringer »

Why? It is ammo used by a gun.
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Remmirath
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Remmirath »

Pinky's ass wrote:The last category (MISS) is pretty pointless IMHO.
Not really. I've inserted the Nuclear Missile Launcher from ARSENAL.wad...it utilizes another type of ammo...but you can be sure i'll use it... :wink:
There are also other weapons, such as the Mega Blaster from ARSENAL.wad, the devastator from Demon Eclipse and The super shotgun from DE that replaces the DOOM 2 SSG...but they all utilize the standard doom ammo...only the Nuclear Missile launcher uses custom ammos :wink:
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Pinky's ass
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Pinky's ass »

§-Morpheus-§ wrote:Not really. I've inserted the Nuclear Missile Launcher from ARSENAL.wad...it utilizes another type of ammo...but you can be sure i'll use it... :wink:
There are also other weapons, such as the Mega Blaster from ARSENAL.wad, the devastator from Demon Eclipse and The super shotgun from DE that replaces the DOOM 2 SSG...but they all utilize the standard doom ammo...only the Nuclear Missile launcher uses custom ammos :wink:
LOL @ Nuclear missile :lol:

All weapons stolen??? Nothing new??? :?
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Remmirath
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Remmirath »

New weapons are: Q2blaster and The Rail Chaingun: isn't it enough? :)
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Pinky's ass
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Pinky's ass »

The sprites aren't from scratch... :puke:
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Remmirath
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Remmirath »

I'm not a good graphic designer, but i'll see if i can do some sprites from scratch or modifying existing... :wink:
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Pinky's ass
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Pinky's ass »

Tip: draw them with a pencil and then use a scanner. :wink:
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Remmirath
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Re: [WIP]Bunker Base: Working on SBARINFO and PLAYPAL

Post by Remmirath »

Thank you, Pinky!
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Remmirath
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Re: [WIP]Bunker Base: Status Bar done! PLAYPAL made!

Post by Remmirath »

Sorry for double post.

Update (nothing new to download):

The wad is divided in episodes: first is Bunker Base, second is Military Compound.
There's a new status bar, as you can see above.
Map is increasing... :wink:
CaptainToenail
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Re: [WIP]Bunker Base: Status Bar done! PLAYPAL made!

Post by CaptainToenail »

Just found this wad and played it, quite good, the textures and detail are good but not spectacular, it plays well, the blaster was surprisingly useful and I didn't like the rail attack at first but I grew to like it. I take it the demo just ends at the weird green bridge?
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Remmirath
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Re: [WIP]Bunker Base: Status Bar done! PLAYPAL made!

Post by Remmirath »

Yes, unfortunately. But i'm expanding the map as much as possible.

Soon i'll upload a new version with lots of great stuff... :wink:
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Pinky's ass
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Re: [WIP]Bunker Base: Status Bar done! PLAYPAL made!

Post by Pinky's ass »

§-Morpheus-§ wrote:Soon i'll upload a new version with lots of great stuff... :wink:
YES! :thumb:
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Remmirath
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Re: [WIP]The Demon Slayer: Status Bar done! PLAYPAL made!

Post by Remmirath »

Update (nothing new to DL):

This project now has an official name: The Demon Slayer!

What do you think about the name?
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corysykes
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Re: [WIP]The Demon Slayer : Map01 completed at 48%

Post by corysykes »

i love the name

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