I absolutely love this idea. I love fighting in semi-realistic environments but all the amazing city maps are massive and firing your weapon brings several hundred monsters after you immediately (looking at you Dawn of Reality) I would like smaller simpler levels with set feel, Like a nightclub, a apartment building, a abandoned hospital, a crackhouse, a chopshop.etc. you could have outdoors areas to like back alleys, or on rooftops, construction site while still keeping actual playing area smaller.Dr_Cosmobyte wrote:Mapset/Megawad idea:
I feel we lack urban, city-like megawads....the maps are too damn big!
So my idea of megawad would be to create short, fast, low-populated city levels with a vanilla Doom II progression, trying to avoid the inevitable slaughter descending to hell or 500+ monster open arenas. Starts with small streets and alleys, some buildings here and there, occasionally some squares and blocks. Nothing fancy.
I would also like to up the ante and have all these accessible from a slightly bigger HUD level(probably a non-hostile one) so you can do them in any order you want.
this is beyond my skills as I am quite frankly completely shit at mapping
