[Dead] Zombi Outbreak

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
Torq95
Posts: 61
Joined: Tue Jul 31, 2007 3:42 pm
Location: California

Post by Torq95 »

InsanityBringer wrote:ARGH...... I meant the words OPENGL options, but it no longer matters

I now know that the GL subsystem is on. You can try posting your .ini and I could look at it.
Well here's the .ini:

Code: Select all

  # This file was generated by ZDOOM 1.0.24 - 2.1.7xx (r530) on Fri Aug 17 21:02:02 2007
# It is not really meant to be modified outside of ZDoom, nyo.

[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=$HOME
Path=$PROGDIR

[FileSearch.Directories]
Path=$PROGDIR
Path=$DOOMWADDIR

[LastRun]
Version=205

[GlobalSettings]
gl_vid_refreshHz=0
gl_vid_compatibility=false
gl_vid_allowsoftware=false
gl_vid_multisample=0
gl_texture_format=0
gl_texture_filter=4
gl_texture_filter_anisotropic=8
gl_render_precise=false
gl_fakecontrast=true
gl_seamless=false
gl_render_segs=false
gl_mirror_envmap=true
gl_warp_shader=false
gl_sprite_blend=false
gl_usecolorblending=true
gl_sky_detail=16
gl_blendcolormaps=true
gl_mask_threshold=0.5
gl_nearclip=5
gl_no_skyclear=false
r_mirror_recursions=4
gl_nogl=true
gl_distfog=70
gl_depthfog=true
gl_enhanced_lightamp=true
gl_lights_additive=false
gl_light_ambient=20
gl_light_particles=true
gl_light_sprites=true
gl_lights_size=1
gl_lights_intensity=1
gl_lights_checkside=true
gl_bulletlight=true
gl_attachedlights=true
gl_lights=true
gl_lights_debug=false
spc_frequency=32000
spc_quality=1
spc_noecho=false
spc_oldsamples=false
spc_surround=false
spc_lowpass=false
spc_stereo=true
spc_8bit=false
spc_amp=30
opl_onechip=false
opl_enable=false
opl_frequency=49716
timidity_frequency=22050
timidity_pipe=60
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=timidity.exe
snd_mididevice=-1
snd_midiprecache=true
snd_midivolume=0.5
snd_sfxvolume=0.5
snd_output=default
snd_buffersize=0
snd_samplerate=44100
snd_musicvolume=0.3
snd_fpumixer=false
snd_waterreverb=true
snd_3d=true
snd_driver=0
r_columnmethod=0
screenblocks=11
r_detail=0
crosshairgrow=true
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff 00 00
crosshair=1
map_point_coordinates=true
vid_forceddraw=false
showendoom=0
queryiwad_key=shift
snd_movievolume=1
in_mouse=0
k_allowfullscreentoggle=true
k_mergekeys=true
joy_upspeed=-1
joy_sidespeed=1
joy_forwardspeed=-1
joy_pitchspeed=-0.75
joy_yawspeed=-1
joy_speedmultiplier=1
joy_dialthreshold=0
joy_sliderthreshold=0
joy_zrotthreshold=0.15
joy_yrotthreshold=0.15
joy_xrotthreshold=0.15
joy_zthreshold=0.15
joy_ythreshold=0.15
joy_xthreshold=0.15
joy_dial=0
joy_slider=0
joy_zrot=2
joy_yrot=0
joy_xrot=0
joy_zaxis=4
joy_yaxis=3
joy_xaxis=1
joy_guid={00000000-0000-0000-0000-000000000000}
use_joystick=false
m_filter=false
m_noprescale=false
use_mouse=true
cd_drive=
cd_enabled=true
vid_winscale=1
fullscreen=true
vid_renderer=1
win_y=-1
win_x=-1
bgamma=1
ggamma=1
rgamma=1
vid_displaybits=8
vid_noblitter=true
vid_attachedsurfaces=false
vid_palettehack=false
eaxedit_test=true
vid_nowidescreen=false
vid_vsync=false
vid_defbits=32
vid_defheight=768
vid_defwidth=1024
vid_contrast=1
vid_brightness=0
Gamma=2.5
snd_flipstereo=false
snd_matrix=false
snd_channels=12
snd_surround=true
cl_noprediction=false
telezoom=true
chase_dist=90
chase_height=-8
nomonsterinterpolation=false
png_gamma=0
png_level=5
vid_tft=false
show_messages=true
mouse_sensitivity=1
screenshot_dir=
screenshot_type=png
screenshot_quiet=false
autosavecount=4
disableautosave=0
autosavenum=1
smooth_mouse=false
m_side=2
m_forward=1
m_yaw=1
m_pitch=1
lookstrafe=false
freelook=true
invertmouse=false
cl_run=true
demo_compress=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=doom2
queryiwad=true
con_ctrl_d=

[GlobalSettings.Unknown]

[Doom.AutoExec]
Path=C:/Games/GZDoom-Bin-1-0-24/autoexec.cfg

[Doom.Player]
playerclass=Fighter
stillbob=0
movebob=0.25
neverswitchonpickup=false
gender=male
team=255
skin=Base
color=ff 00 ff
name=torq95
autoaim=5000

[Doom.ConsoleVariables]
gl_precache=false
gl_texture_usehires=true
gl_spriteclip=1
gl_lightmode=3
gl_weaponlight=8
wallglowfactor=0.6
wallglowheight=128
snd_pitched=false
snd_interpolate=1
r_maxparticles=4000
r_drawfuzz=true
r_stretchsky=true
r_deathcamera=false
transsouls=0.75
st_scale=true
hudcolor_stats=3
hudcolor_statnames=6
hudcolor_xyco=3
hudcolor_ttim=5
hudcolor_ltim=8
hudcolor_time=6
hudcolor_titl=10
hud_armor_green=100
hud_armor_yellow=50
hud_armor_red=25
hud_health_green=100
hud_health_yellow=50
hud_health_red=25
hud_ammo_yellow=50
hud_ammo_red=25
hud_showstats=false
hud_showitems=false
hud_showmonsters=true
hud_showsecrets=true
hud_althud=true
hud_althudscale=true
cl_maxdecals=1024
cl_spreaddecals=true
wi_noautostartmap=false
wi_showtotaltime=true
wi_percents=true
dimcolor=ff d7 00
dimamount=0.2
hud_scale=false
secretmessage=A Secret is revealed!
cl_bloodtype=0
cl_pufftype=0
addrocketexplosion=false
cl_missiledecals=true
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
cl_rockettrails=1
dlg_musicvolume=1
menu_screenratios=0
show_obituaries=true
language=auto
wipetype=1
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=4
msgmidcolor=5
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=6
msg=0
con_scaletext=0
con_centernotify=false
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_thingcolor_item=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_drawmapback=true
am_map_secrets=1
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovotherwallscolor=00 88 44
am_ovthingcolor=e8 88 00
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_cdwallcolor=4c 38 20
am_fdwallcolor=88 70 58
am_tswallcolor=88 88 88
am_secretwallcolor=00 00 00
am_wallcolor=2c 18 08
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_ovtrans=1
am_usecustomcolors=true
am_showtotaltime=false
am_showtime=true
am_showitems=false
am_showmonsters=true
am_showsecrets=true
am_overlay=0
am_rotate=0

[Doom.LocalServerInfo]
fs_forcecompatible=false
sv_corpsequeuesize=64
maxviewpitch=90
forcewater=false
sv_rocketsmoke=false
sv_smartaim=0
sv_dropstyle=0
compatflags=0

[Doom.UnknownConsoleVariables]

[Doom.ConsoleAliases]

[Doom.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=slot 5
6=slot 6
7=slot 7
8=slot 8
9=slot 9
0=slot 0
-=sizedown
Equals=sizeup
tab=togglemap
w=+forward
e=+use
t=messagemode
LeftBracket=invprev
RightBracket=invnext
enter=invuse
ctrl=crouch
a=+moveleft
s=+back
d=+moveright
j=invdrop
k=chase
`=toggleconsole
shift=+speed
\=+showscores
c=+crouch
,=+moveleft
.=+moveright
alt=+strafe
space=+jump
capslock=toggle cl_run
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
kp6=screenshot
f11=bumpgamma
f12=spynext
sysrq=screenshot
uparrow=showpop 1
leftarrow=+left
rightarrow=+right
downarrow=+back
pause=pause
mouse1=+attack
mouse2=+altattack
mouse3=+forward
mouse4=+speed
joy1=+attack
joy2=+strafe
joy3=+speed
joy4=+use
mwheelup=weapprev
mwheeldown=weapnext

[Doom.DoubleBindings]

[Doom.WeaponSlots]
Slot[1]=Fist Chainsaw
Slot[2]=Pistol
Slot[3]=Shotgun SuperShotgun
Slot[4]=Chaingun
Slot[5]=RocketLauncher
Slot[6]=PlasmaRifle
Slot[7]=BFG9000

[Doom.OMGWeapons.WeaponSlots]
Slot[1]=MetalFist FastFists Fist ThrowingChainsaw Chainsaw
Slot[2]=LaserPistol Pistol
Slot[3]=BallBreaker PulseRifle Shotgun DualPulseRifle SuperShotgun
Slot[4]=StreetCleaner LaserChaingun Minigun Chaingun
Slot[5]=SuperMiniMissileLauncher GrenadeLauncher Hellraiser RocketLauncher
Slot[6]=MegaProtonCannon Flamer AutoRailgun Railgun PlasmaRifle
Slot[7]=VapourGun VortexGun MiniBFG BFG9000

[Doom.action.WeaponSlots]
Slot[1]=Fist
Slot[2]=Pistol
Slot[3]=Crossbow
Slot[4]=PlasmaRifle
Slot[5]=RocketLauncher
Slot[6]=BFG9000
Slot[7]=Chainsaw

[Doom.Doom 3 Weapons.WeaponSlots]
Slot[0]=CWeapWraithverge
Slot[1]=Fist Chainsaw
Slot[2]=Pistol
Slot[3]=Shotgun SuperShotgun
Slot[4]=Chaingun
Slot[7]=PlasmaRifle
Slot[8]=RocketLauncher
Slot[9]=BFG9000

[Doom.Bcy-DF.WeaponSlots]
Slot[1]=BCFist RipperChainsaw
Slot[2]=BCPistol DoublePistol
Slot[3]=BCShotgun WesternShotgun
Slot[4]=Rippercannon
Slot[5]=Pulverizer
Slot[6]=LSC
Slot[7]=HFG1000

[Doom.d3_functions.Bindings]
z=Zoom

[Doom.d3_functions.DoubleBindings]

[Doom.Fusion.WeaponSlots]
Slot[0]=FQuietus FBloodScourge FWraithVerge HellSmithsHammer Nova Apocalypse HellHeavenHand
Slot[1]=DKnife Lightsaber FAxe SuperImpClaw Doom3Chainsaw Ripsaw
Slot[2]=Magnum Doom3Pistol COPGun CrystalGun Flamer
Slot[3]=Doom3Shotgun DShotgun2 Q2SuperShotgun
Slot[4]=Uzi DUzi Minigun Nailgun SuperNailgun FlayerGun
Slot[5]=QGrenadeLauncher FGrenadeLauncher TNTBunny Devastator Q2RocketLauncher HeavyRocketLauncher
Slot[6]=Doom3PlasmaRifle FreezeThrower ThunderBolt LaserCannon
Slot[7]=FBFG9000 Doom3BFG9000 FBFG10K Railgun RailGunPrototype DarkCannon AlienHulkArmCannon PrototypeRifle
Slot[8]=MindBlower RavenStaff Necronomicon Incinerator ScarabStaff DsparilStaff NecromanticBoneStaff
Slot[9]=FSerpentStaff FStormFire FLightningSpell FPhoenixRod FMaelstromSpell Soulleech DemonCaller

[Doom.ew_keysection.Bindings]

[Doom.ew_keysection.DoubleBindings]

[Doom.NeoDoom.WeaponSlots]
Slot[0]=SkullStaff UnholyWeapon
Slot[1]=Fist Knife TechChainsaw RemoteControl
Slot[2]=Pistol DoublePistol
Slot[3]=Shotgun QuadShotgun
Slot[4]=Chaingun Machinegun
Slot[5]=NewRocketLauncher HomingRocketLauncher
Slot[6]=PlasmaBolter GrenadeLauncher
Slot[7]=Railgun PlasmaRifle
Slot[8]=Nailgun Freezergun
Slot[9]=BFG30000X EnergyReactorCannon

[Doom.PortalGun.WeaponSlots]
Slot[1]=Fist Chainsaw
Slot[2]=Pistol
Slot[3]=Shotgun SuperShotgun
Slot[4]=Chaingun
Slot[5]=RocketLauncher
Slot[6]=PlasmaRifle
Slot[7]=BFG9000 PortalGun

[Doom.d3_weapons.Bindings]
f=use Doom3Flashlight

[Doom.d3_weapons.DoubleBindings]

[Doom.doom3weapons.WeaponSlots]
Slot[1]=Fists
Slot[2]=Doom3Pistol
Slot[3]=Doom3Shotgun
Slot[4]=Doom3Machinegun
Slot[5]=Doom3Chaingun
Slot[6]=Doom3RocketLauncher
Slot[7]=Doom3PlasmaRifle
Slot[8]=Doom3BFG9000
Slot[9]=Doom3Chainsaw

[Doom.duducrazysguns2007.WeaponSlots]
Slot[1]=Fistsandkick Katana
Slot[2]=DesertEagle Colt1911
Slot[3]=BenelliM3Super90
Slot[4]=M1XPulseRifle
Slot[5]=SunspotMissileLauncher
Slot[6]=PlasmaRifleMkX
Slot[7]=Railgun
Slot[8]=OmegaCannon

[Doom.zort10.WeaponSlots]
Slot[1]=FWeapFist Chainsaw
Slot[2]=DesertEagle Colt1911
Slot[3]=BenelliM3Super90
Slot[4]=M1XPulseRifle
Slot[5]=SunspotMissileLauncher
Slot[6]=PlasmaRifleMkX
Slot[7]=PhoenixRod
Slot[8]=OmegaCannon

[Doom.Resources.WeaponSlots]
Slot[0]=D2C_Detonator D2C_Pipebomb
Slot[1]=Fist Gauntlet Chainsaw
Slot[2]=Pistol BlasterPistol
Slot[3]=Shotgun Shotgun2 SuperShotgun HiPrecisionGun
Slot[4]=Chaingun SubMachineGun Minigun
Slot[5]=TheFlameThrower RocketLauncher
Slot[6]=PlasmaRifle IceCannon Railgun
Slot[7]=MultiProjectileWeapon BFG9000 BFG2704
Slot[8]=SuperImpClaw ImpClaw DemonHand FireWand
Slot[9]=Vilestaff MonsterSpawner Necronomicon

[Doom.zendyn_keysection.Bindings]
r=x_reload
f=x_object

[Doom.zendyn_keysection.DoubleBindings]

[Doom.ZenDynamics.WeaponSlots]
Slot[0]=FusionGun
Slot[1]=Machete SteroidShot BloodSphere
Slot[2]=XMagnum
Slot[3]=Sweeper EgoSmasher
Slot[4]=ZenSMG ChaosSMG
Slot[5]=AssaultRifle
Slot[6]=PlasmaSMGs
Slot[7]=Nailgun
Slot[8]=Scorcher
Slot[9]=ZRailgun

[Doom.Extra Weapons.WeaponSlots]
Slot[1]=Fist CWeapMace Chainsaw
Slot[2]=Crossbow Pistol
Slot[3]=CWeapWraithverge CWeapStaff FlameThrower Shotgun SuperShotgun
Slot[4]=MWeapFrost StrifeCrossbow2 StrifeCrossbow AssaultGun Chaingun
Slot[5]=MiniMissileLauncher StrifeGrenadeLauncher2 StrifeGrenadeLauncher PhoenixRod RocketLauncher
Slot[6]=Blaster SkullRod CWeapFlame MWeapLightning PlasmaRifle
Slot[7]=Mace Mauler2 Mauler BFG9000

[Doom.KDIZD.Bindings]
h=locate

[Doom.KDIZD.DoubleBindings]

[Doom.KDIZDweapons.WeaponSlots]
Slot[1]=Fist Chainsaw
Slot[2]=NewPistol
Slot[3]=NewShotgun NewSuperShotgun
Slot[4]=NewChaingun
Slot[5]=RocketLauncher
Slot[6]=KDiZDGrenadeLauncher
Slot[7]=Rifle

[Doom.daedalus_keysection.Bindings]
n=daedalus_no

[Doom.daedalus_keysection.DoubleBindings]

[Doom.spdivk_keysection.Bindings]
p=mm2_pball

[Doom.spdivk_keysection.DoubleBindings]

[Doom.massm2.WeaponSlots]
Slot[1]=Fist FWeapAxe
Slot[2]=Pistol
Slot[3]=Shotgun BFG9000
Slot[4]=Chaingun
Slot[5]=PlasmaRifle
Slot[6]=RocketLauncher
Slot[7]=CWeapWraithverge

There.
User avatar
InsanityBringer
Posts: 3392
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Post by InsanityBringer »

I think I found it.

Change the line GL_nogl from true to false.
User avatar
Torq95
Posts: 61
Joined: Tue Jul 31, 2007 3:42 pm
Location: California

Post by Torq95 »

InsanityBringer wrote:I think I found it.

Change the line GL_nogl from true to false.
Okay.
*Changes .ini*
Done.
*Drags map onto gzdoom.exe*
Nothing!!! Still original!
*Copys zombi.zip and pastes .zip into folder*
*drags .zip file*
Wait...I've got it! YEAH!!!
Last edited by Torq95 on Tue Aug 21, 2007 6:10 pm, edited 1 time in total.
User avatar
Torq95
Posts: 61
Joined: Tue Jul 31, 2007 3:42 pm
Location: California

Post by Torq95 »

Done.
User avatar
Torq95
Posts: 61
Joined: Tue Jul 31, 2007 3:42 pm
Location: California

Post by Torq95 »

Nothing!!!! Still original.
User avatar
Torq95
Posts: 61
Joined: Tue Jul 31, 2007 3:42 pm
Location: California

Post by Torq95 »

Wait....I've GOT IT!!!! YEAH!!!!
User avatar
Nash
 
 
Posts: 17511
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia

Post by Nash »

Edit button, god dammit.
User avatar
KeksDose
 
 
Posts: 596
Joined: Thu Jul 05, 2007 6:13 pm
Location: my laboratory

Post by KeksDose »

Torq, if you really want to inform the members about what happens in one post, just use the edit button or run through a complete test (setting everything up (GL_NoGL, trying, etc.)), four post at once are annoying P:

Oh, and try not to be that "OMGOMG!!!!!!" like, that messes up the readability P:

Oh, and just in the case of cases:
[EDIT] I've just drunken my drink P:
[EDIT] And I can still inform you about it, in just one post P:
[EDIT] Oh, and it works perfectly fine for me :D
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Post by Dancso »

I really like this map! :)

It reminds me of resident evil soooo much!
I was scared at first, and i stood outside of the house, shooting zombies, though then i realised the house is safer.

Also, i'd like to suggest... make the helicopter do light on the floor, i was kinda thinking it didint arrive yet, though ive heard the sound, i tought its flying somehwere near, because sometimes i've heard it, sometimes not. also the helicopter sounds should be a bit louder.

I'm kinda satisfied with the zombie models. My only suggestion would be to change the colors of the non-bloody zombies.
And, imo models are better. Sprites are less scary.

I'd like it if you'd continue making this, but do as you like.
User avatar
Cutmanmike
Posts: 11354
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Status

I have decided not to continue this because I have little faith in perfecting it with the current monster movement.

I uploaded the latest version to idgames and should be available there soon, although i'm not sure if there's any changes from v2.
User avatar
Risen
Posts: 5263
Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

Not [Dead], [Released]! :)
User avatar
Cutmanmike
Posts: 11354
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Yeah but I consider this just a test for what I had planned. I guess it's neither dead or alive... [Zombie] maybe?
User avatar
.+:icytux:+.
Posts: 2661
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Post by .+:icytux:+. »

[Raised from the dead]
User avatar
Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Post by Dancso »

Yeah [zombie] is the living dead, so we may still have a chance to see this getting continued ;) (Which i'd like to see. The continueing, of course.)
User avatar
Cutmanmike
Posts: 11354
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

No dammit! :P

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