[22.06.2007.]Heroes of World War II is NOT DEAD yet!

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

ok I am on it but do not wait for shiny scripted maps because I can only use the basics of the scripts like the original ACSs.That means I cannot use the sin, cos, =>.....and all the stuff like that...

Wait for shiny big and detailed maps instead :)
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Post by hitmanx »

heh i'm only in it for the guns! :D
User avatar
Alterworldruler
Posts: 622
Joined: Mon Dec 19, 2005 7:31 am

Post by Alterworldruler »

I still have the beta from page 7, i did ran it on new computer... I WAS ABLE TO ENJOY IT... it was freaking awesome :D i can't wait for more stuff from you on this......
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

Thank You :) I go now and continue working on the project
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Post by Ryan Cordell »

hitmanx wrote:heh i'm only in it for the guns! :D
That's very fucking crude, man.
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Post by hitmanx »

Hahah i kid i kid. The whole project is just so awesome!
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

DoomerMrT wrote:ok I am on it but do not wait for shiny scripted maps because I can only use the basics of the scripts like the original ACSs.That means I cannot use the sin, cos, =>.....and all the stuff like that...
Why can't you use more complex ACS? If it's just that you don't understand it well enough, well... That's what some of us our here for. :D

Anything in particular you need help with?
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

Ok the only thing is I cannot explain to the helpers what I want(beginner English)but fortunately I've found an another(only one if I not count myself)hungarian who understands scripting well,perhaps he will able to help me,but thank You for your offer :)
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

I decided to release a beta after the Moscow map done.I think that beta will include these weapons:PPS41,Tokarev SVT40 self-loading rifle,Mosin Nagant M38

For now I can't say release date :P
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Post by hitmanx »

Oh SWEET! :D
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

Picture from SVT40's reloading:




Image
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Post by hitmanx »

Thats awesome! is that call of duty 2 or 1, because the animation looks the same as in call of duty 2.
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

It can be Call of Duty 2 only because the CoD 1 doesn't include self-loading rifles such as SVT40. :) (maybe UO does)

The sprite is an MS Paint creation again :lol: but it is much better and it is high-res
User avatar
DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

Post by DoomerMrT »

That SVT editing is a good atmosphere for me because I am going to buy a real SVT40 sniper rifle.It is stamped with the year 1941.I already own a PPS41 and a Kar98k :) :P Ahhh,the nice weapon oil smell in the mornings... :lol: It's really smells good :)
User avatar
The NUtcracker
Posts: 843
Joined: Sun Jan 14, 2007 9:12 pm
Location: South Dakota

Post by The NUtcracker »

DoomerMrT wrote:it is high-res
That might be a problem because Hi-res weapon sprites are only scaled down in the spawn state.

Return to “Abandoned/Dead Projects”