I'm trying to create a slope in UDB, but always run into the problem that it doesn't connect seemingly with the surounding sectors.
Means the sector of the slope of course connects perfectly to those connecting sectors.
But it always sticks out or is lower on the front and / or back side.
And then I have to start playing around to somehow get it to the same height.
In many cases it also doesn't simply work and when I let UDM check my map, it claims that textures are missing somewhere on my slope, because it still doesn't 100% match.
Is there any solution to this? Any option or anything which - similar to texture alignment - also takes care of this?