[UPDATED] GZDoom 4.12.2 ignoring FPS limit

Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE/EDuke32/Raze? Did your computer break? Ask here.

Moderator: GZDoom Developers

Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
User avatar
merlin86
Posts: 143
Joined: Tue Jan 29, 2008 4:02 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11 Pro
Graphics Processor: nVidia with Vulkan support

[UPDATED] GZDoom 4.12.2 ignoring FPS limit

Post by merlin86 »

Hello there,
don't know if that's a bug or a wrong configuration on my side.

On GZDoom 4.12.2 with Vulkan backend, I've set my max FPS at 144 but GZDoom looks like is ignoring that setting since vid_fps is showing 1000 FPS.

I am running Windows 11 with a 4070 RTX

If I do with GZDoom 4.11 the problem is not showing.

Any suggestions?

Update: Since V-Sync is enabled on the driver side and GZdoom side, I've disabled it on GZdoom and the setting is being respected.

Return to “Technical Issues”