[Release]Wolfenstein 3D Bosses rotations.

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Superdave938
Posts: 145
Joined: Sat Mar 14, 2020 8:37 am
Preferred Pronouns: He/Him
Location: Some base on some planet

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Superdave938 »

UnTrustable wrote: Thu Nov 16, 2023 4:32 pm
Gez wrote: Thu Nov 16, 2023 3:48 am
UnTrustable wrote: Mon Nov 13, 2023 4:01 pm Unfortunnally i cant share the sheet, due to file size limitations.
52 Kb??? Come one !
This is because your attachment quota is for all of your attachments combined.

I have no clue what this says.
Long time ago, linking a picture to this forum, became disabled (not visible to all??) and it became 'attachment'... now i barely can show 8 sprites as one picture? What has changed this time?
Or, what must i do next time?
Try uploading images to imgur and then Linking them using the img tag
Gez
 
 
Posts: 17934
Joined: Fri Jul 06, 2007 3:22 pm

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Gez »

UnTrustable wrote: Thu Nov 16, 2023 4:32 pm I have no clue what this says.
Long time ago, linking a picture to this forum, became disabled (not visible to all??) and it became 'attachment'... now i barely can show 8 sprites as one picture? What has changed this time?
Or, what must i do next time?
Go there and you'll see everything you've attached. If you want to attach more stuff, you'll have to delete some of the old stuff.

Or use alternative image hosts for your pictures, like imgur or whatever.

Linking images still works, though there was a size limit put in place at some point, which can be a problem with sprite sheets as they tend to end up quite large.
Here's an example of linked image:
Image
User avatar
JoeyTD
Posts: 862
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by JoeyTD »

Just a quick question and a resource drop.

So is the wad for the updated AoD gonna be posted up?

I have a two wads for the SNES rat and SoD ghosts.
link: https://www.dropbox.com/scl/fi/eq6mi910 ... k29pk&dl=0
big thanks to Matheus123 for the rat sprites. (tho they lack rest of the attack rotations)
User avatar
Matheus123
Posts: 6
Joined: Tue Dec 06, 2022 6:34 pm
Preferred Pronouns: He/Him

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Matheus123 »

Rotational attacks is in progress
You do not have the required permissions to view the files attached to this post.
User avatar
Matheus123
Posts: 6
Joined: Tue Dec 06, 2022 6:34 pm
Preferred Pronouns: He/Him

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Matheus123 »

I finish the Attacks rotations, for now only 5 rotations, maybe I'll finish the rest soon
You do not have the required permissions to view the files attached to this post.
Brazil
Posts: 1
Joined: Mon Jun 05, 2023 1:23 am
Preferred Pronouns: He/Him

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Brazil »

I tried fixing the distorded face of barnacle wilhelm in the rotations sprites along with giving his head some more depth and fixing few tiny pixels on the front sprites. Excuse me if I miss something as I'm newly into sharing sprites like these and please report any mistakes if I do.
https://drive.google.com/file/d/16kXjQo ... Fwo3W/view
User avatar
Vilde321
Posts: 1
Joined: Fri Jun 07, 2024 5:09 am
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Vilde321 »

I wonder if my attempt at Hans would be decent enough, doing for fun really.

better view of it here, not sure how images are supposed to be posted anymore it's been 999 years since I've been here, my former name was Pelle123 in case someone remembers. :lol:
https://i.imgur.com/6ptDArT.png
You do not have the required permissions to view the files attached to this post.
Last edited by Vilde321 on Fri Jun 07, 2024 5:33 am, edited 2 times in total.
Mortimm
Posts: 9
Joined: Sat Aug 19, 2023 7:54 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Mortimm »

Superdave938 wrote: Sat Oct 14, 2023 1:12 pm Finally done with the BJ sprites

Here's a download and a rough preview

edit: updated sprites to have better greens again

https://www.mediafire.com/file/k1ttfamt ... S.zip/file
That looks so cool! I hope this gets added as a monster we can summon someday. Looks so good! Well done to those who contributed! Phenomenal!
User avatar
UnTrustable
Posts: 758
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

the Spider Mutant of Blake Stone... just only the head rotation to the A2(orA8) direction. Just a start.
SpiderMutant HEADA2A8.png
SpiderMutant HEADA2A8_2.png
SpiderMutant HEADA3A7_1.png
You do not have the required permissions to view the files attached to this post.
JackfeldSeinfeld
Posts: 1
Joined: Sat Sep 14, 2024 9:08 am
Operating System Version (Optional): Windows 10 x64
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by JackfeldSeinfeld »

Someone Should make Rotations of the Spear Resurrection Bosses.

Return to “Graphic/Audio Patches”