Actor translations don't persist across game sessions via game saves. Is this a bug or intended behaviour?
If it's intended (maybe for save game size reasons), then if you could tell me whether it's possible to accomplish in zscript I will post in that subforum.
Actor Translations don't persist via game saves
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Re: Actor Translations don't persist via game saves
This is definitely an oversight.
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Re: Actor Translations don't persist via game saves
I am happy to hear that! This will mean that my mod's alterations on actors should fully persist between save games when it's fixed.
Thank you Graf.
Thank you Graf.
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Re: Actor Translations don't persist via game saves
This one turned out to be a lot more work than anticipated. I had to do some major refactoring first to allow saving these translations.
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Re: Actor Translations don't persist via game saves
Much appreciated.
I will test this in the next release and report back any issues here.
I will test this in the next release and report back any issues here.
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Re: Actor Translations don't persist via game saves
doesn't seem to work: https://imgur.com/a/jtjgX2y
tested with the mod above on gzdoom-x64-g4.12pre-105-g22203cbc1.7z Nov 11 2023 12:09:51
I can attach the save file if needed but I dobt it'll be useful
tested with the mod above on gzdoom-x64-g4.12pre-105-g22203cbc1.7z Nov 11 2023 12:09:51
I can attach the save file if needed but I dobt it'll be useful
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Re: Actor Translations don't persist via game saves
This is hardly surprising, considering that nothing has been done to the serialization code yet. It still just writes out the translation ID as before.
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Re: Actor Translations don't persist via game saves
No worries, I'll wait. Wish I could help directly.
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Re: Actor Translations don't persist via game saves
Should be working now.
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Re: Actor Translations don't persist via game saves
yes, it works like a charm now!
thanks again Graf, have a great day.
thanks again Graf, have a great day.